-------------------
Folder Name: FX
-------------------
Prefab Name: FX_Butterlies_Particle_01_Blue
    Mesh Name: FX_Butterlies_Particle_01_Blue
        Slot: Butterfly_01
            Albedo: Butterfly_Sheet_White_01.png (_MainTex)
    Mesh Name: Butterlies_Particle_Reverse_01_Blue
        Slot: Butterfly_01
            Albedo: Butterfly_Sheet_White_01.png (_MainTex)

Prefab Name: FX_Butterlies_Particle_01_MultiColour
    Mesh Name: FX_Butterlies_Particle_01_MultiColour
        Slot: Butterfly_01
            Albedo: Butterfly_Sheet_White_01.png (_MainTex)

Prefab Name: FX_Butterlies_Particle_01_Orange
    Mesh Name: FX_Butterlies_Particle_01_Orange
        Slot: Butterfly_01
            Albedo: Butterfly_Sheet_White_01.png (_MainTex)
    Mesh Name: Butterlies_Particle_Reverse_01_Orange
        Slot: Butterfly_01
            Albedo: Butterfly_Sheet_White_01.png (_MainTex)

Prefab Name: FX_Butterlies_Particle_01_White
    Mesh Name: FX_Butterlies_Particle_01_White
        Slot: Butterfly_01
            Albedo: Butterfly_Sheet_White_01.png (_MainTex)
    Mesh Name: Butterlies_Particle_Reverse_Pink
        Slot: Butterfly_01
            Albedo: Butterfly_Sheet_White_01.png (_MainTex)

Prefab Name: FX_Dust_Blowing_01
    Mesh Name: FX_Dust_Blowing_01
        Slot: Dust_01
            Albedo: unity_builtin_extra (_MainTex)

Prefab Name: FX_Fireflies_01
    Mesh Name: FX_Fireflies_01
        Slot: Dust_01
            Albedo: unity_builtin_extra (_MainTex)

Prefab Name: FX_Fire_01
    Mesh Name: FX_Fire_01
        Slot: FX_01
            No textures assigned

Prefab Name: FX_Fire_Small_01
    Mesh Name: FX_Fire_Small_01
        Slot: FX_01
            No textures assigned

Prefab Name: FX_Flies_01
    Mesh Name: FX_Flies_01
        Slot: Flies_01
            No textures assigned

Prefab Name: FX_Glowing_Dust_01
    Mesh Name: FX_Glowing_Dust_01
        Slot: Dust_01
            Albedo: unity_builtin_extra (_MainTex)

Prefab Name: FX_Grass_Blowing_01
    Mesh Name: FX_Grass_Blowing_01
        Slot: Grass_Particle_01
            Albedo: Grass_Particle_01.png (_MainTex)

Prefab Name: FX_Leaves_Green_01
    Mesh Name: FX_Leaves_Green_01
        Slot: Leaves_Particle_01
            Albedo: LeaveTexture.png (_MainTex)

Prefab Name: FX_Leaves_Orange_01
    Mesh Name: FX_Leaves_Orange_01
        Slot: Leaves_Particle_01
            Albedo: LeaveTexture.png (_MainTex)

Prefab Name: FX_Leaves_Solo_Orange_01
    Mesh Name: FX_Leaves_Solo_Orange_01
        Slot: Leaves_Particle_01
            Albedo: LeaveTexture.png (_MainTex)

Prefab Name: FX_Leaves_Solo_Pink_01
    Mesh Name: FX_Leaves_Solo_Pink_01
        Slot: Leaves_Particle_01
            Albedo: LeaveTexture.png (_MainTex)

Prefab Name: FX_Rain_Particle_Floor_01
    Mesh Name: FX_Rain_Particle_Floor_01
        Slot: Water_01
            No textures assigned
    Mesh Name: Rain_Particle_Fall_FX
        Slot: Water_01
            No textures assigned

Prefab Name: FX_Smoke_01
    Mesh Name: FX_Smoke_01
        Slot: Smoke_01
            No textures assigned

Prefab Name: FX_Smoke_Light_01
    Mesh Name: FX_Smoke_Light_01
        Slot: FX_01
            No textures assigned

Prefab Name: FX_Snow_01
    Mesh Name: FX_Snow_01
        Slot: Snow_01
            No textures assigned

Prefab Name: FX_StreamParticle_Small_01
    Mesh Name: FX_StreamParticle_Small_01
        Slot: Stream_Particle_01
            Albedo: Stream_Line_01.png (_MainTex)

Prefab Name: FX_StreamParticle_Wide_01
    Mesh Name: FX_StreamParticle_Wide_01
        Slot: Stream_Particle_01
            Albedo: Stream_Line_01.png (_MainTex)

Prefab Name: FX_SunBeams_Particle_01
    Mesh Name: FX_SunBeams_Particle_01
        Slot: Sun_Beams_01
            Albedo: SunBeam_Particles_01.png (_MainTex)

Prefab Name: FX_Waterfall_Foam_01
    Mesh Name: FX_Waterfall_Foam_01
        Slot: Water_Particle_01
            No textures assigned

Prefab Name: FX_Water_Ripple_01
    Mesh Name: FX_Water_Ripple_01
        Slot: Ripple_01
            Albedo: Ring_Semi_01.png (_MainTex)
    Mesh Name: FX_Waves_Semi_Small_01
        Slot: Ripple_01
            Albedo: Ring_Semi_01.png (_MainTex)

-------------------
Folder Name: Misc
-------------------
Prefab Name: SM_Generic_SkyDome_01
    Mesh Name: SM_Generic_SkyDome_01
        Slot: Skydome_Day_01
            No textures assigned

-------------------
Folder Name: Plants
-------------------
Prefab Name: SM_Plant_01
    Mesh Name: SM_Plant_01
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_02
    Mesh Name: SM_Plant_02
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_03
    Mesh Name: SM_Plant_03
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_04
    Mesh Name: SM_Plant_04
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_05
    Mesh Name: SM_Plant_05
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_06
    Mesh Name: SM_Plant_06
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_07
    Mesh Name: SM_Plant_07
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Bush_01
    Mesh Name: SM_Plant_Bush_01
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Bush_02
    Mesh Name: SM_Plant_Bush_02
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Bush_03
    Mesh Name: SM_Plant_Bush_03
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Bush_Leaves_01
    Mesh Name: SM_Plant_Bush_Leaves_01
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Plant_Bush_Leaves_01_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Plant_Bush_Leaves_02
    Mesh Name: SM_Plant_Bush_Leaves_02
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)
    Mesh Name: SM_Plant_Bush_Leaves_02_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Plant_Bush_Leaves_03
    Mesh Name: SM_Plant_Bush_Leaves_03
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Plant_Bush_Leaves_03_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Plant_Fern_01
    Mesh Name: SM_Plant_Fern_01
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Fern_02
    Mesh Name: SM_Plant_Fern_02
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Fern_03
    Mesh Name: SM_Plant_Fern_03
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Fern_Leaves_01
    Mesh Name: SM_Plant_Fern_Leaves_01
        Slot: Fern_01
            _Main_Texture: Fern_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)
    Mesh Name: SM_Plant_Fern_Leaves_01_LOD_01
        Slot: Leaves_Fern_LOD_01
            _Main_Texture: Fern_01.png (_Main_Texture)

Prefab Name: SM_Plant_Fern_Leaves_02
    Mesh Name: SM_Plant_Fern_Leaves_02
        Slot: Fern_01
            _Main_Texture: Fern_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)
    Mesh Name: SM_Plant_Fern_Leaves_02_LOD_01
        Slot: Leaves_Fern_LOD_01
            _Main_Texture: Fern_01.png (_Main_Texture)

Prefab Name: SM_Plant_FlowerPatch_01
    Mesh Name: SM_Plant_FlowerPatch_01
        Slot: Flower_Patch_01
            Albedo: Flower_Patch_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Flowers_01
    Mesh Name: SM_Plant_Flowers_01
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Grass_01
    Mesh Name: SM_Plant_Grass_01
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Grass_02
    Mesh Name: SM_Plant_Grass_02
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Grass_03
    Mesh Name: SM_Plant_Grass_03
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Grass_04
    Mesh Name: SM_Plant_Grass_04
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Grass_05
    Mesh Name: SM_Plant_Grass_05
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Hedge_Bush_01
    Mesh Name: SM_Plant_Hedge_Bush_01
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Hedge_Bush_02
    Mesh Name: SM_Plant_Hedge_Bush_02
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Lillypad_Large_01
    Mesh Name: SM_Plant_Lillypad_Large_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Lillypad_Large_02
    Mesh Name: SM_Plant_Lillypad_Large_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Lillypad_Large_03
    Mesh Name: SM_Plant_Lillypad_Large_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Lillypad_Small_01
    Mesh Name: SM_Plant_Lillypad_Small_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Mushrooms_01
    Mesh Name: SM_Plant_Mushrooms_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Mushrooms_02
    Mesh Name: SM_Plant_Mushrooms_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Mushrooms_03
    Mesh Name: SM_Plant_Mushrooms_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Mushrooms_04
    Mesh Name: SM_Plant_Mushrooms_04
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Mushrooms_05
    Mesh Name: SM_Plant_Mushrooms_05
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_Mushrooms_06
    Mesh Name: SM_Plant_Mushrooms_06
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Plant_PalmBush_01
    Mesh Name: SM_Plant_PalmBush_01
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_PurpleFlower_01
    Mesh Name: SM_Plant_PurpleFlower_01
        Slot: Flower_Bush_01
            _Main_Texture: Flower_Bush_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)
    Mesh Name: SM_Plant_PurpleFlower_01_LOD_01
        Slot: Leaves_FlowerBush_LOD_01
            _Main_Texture: Flower_Bush_01.png (_Main_Texture)

Prefab Name: SM_Plant_Reeds_01
    Mesh Name: SM_Plant_Reeds_01
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Reeds_02
    Mesh Name: SM_Plant_Reeds_02
        Slot: PolygonNature_Plants_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)

Prefab Name: SM_Plant_Undergrowth_01
    Mesh Name: SM_Plant_Undergrowth_01
        Slot: Undergrowth_01
            _Main_Texture: Undergrowth_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Big_01.tga (_Leaves_Noise_Texture)
    Mesh Name: SM_Plant_Undergrowth_01_LOD_01
        Slot: Leaves_Undergrowth_LOD_01
            _Main_Texture: Undergrowth_01.png (_Main_Texture)

-------------------
Folder Name: Props
-------------------
Prefab Name: SM_Prop_Arrow_01
    Mesh Name: SM_Prop_Arrow_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Brick_01
    Mesh Name: SM_Prop_Brick_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Brick_02
    Mesh Name: SM_Prop_Brick_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Bridge_Curved_01
    Mesh Name: SM_Prop_Bridge_Curved_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_CampFire_01
    Mesh Name: SM_Prop_CampFire_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Chest_Wood_01
    Mesh Name: SM_Prop_Chest_Wood_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)
    Mesh Name: SM_Prop_Chest_Wood_Lid
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Cloud_01
    Mesh Name: SM_Prop_Cloud_01
        Slot: Clouds_01
            No textures assigned

Prefab Name: SM_Prop_Cloud_02
    Mesh Name: SM_Prop_Cloud_02
        Slot: Clouds_01
            No textures assigned

Prefab Name: SM_Prop_Cloud_03
    Mesh Name: SM_Prop_Cloud_03
        Slot: Clouds_01
            No textures assigned

Prefab Name: SM_Prop_Fence_01
    Mesh Name: SM_Prop_Fence_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Fence_02
    Mesh Name: SM_Prop_Fence_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Grave_03
    Mesh Name: SM_Prop_Grave_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_01
    Mesh Name: SM_Prop_Pillar_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Arch_01
    Mesh Name: SM_Prop_Pillar_Arch_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Arch_Broken_01
    Mesh Name: SM_Prop_Pillar_Arch_Broken_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Arch_Broken_02
    Mesh Name: SM_Prop_Pillar_Arch_Broken_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Arch_Broken_Moss_01
    Mesh Name: SM_Prop_Pillar_Arch_Broken_Moss_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Arch_Broken_Moss_02
    Mesh Name: SM_Prop_Pillar_Arch_Broken_Moss_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Arch_Moss_01
    Mesh Name: SM_Prop_Pillar_Arch_Moss_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Broken_01
    Mesh Name: SM_Prop_Pillar_Broken_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Broken_02
    Mesh Name: SM_Prop_Pillar_Broken_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Broken_Moss_01
    Mesh Name: SM_Prop_Pillar_Broken_Moss_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Broken_Moss_02
    Mesh Name: SM_Prop_Pillar_Broken_Moss_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Pillar_Moss_01
    Mesh Name: SM_Prop_Pillar_Moss_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)
    Mesh Name: SM_Prop_Pillar_Arch_Broken_Moss_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_RoadSign_01
    Mesh Name: SM_Prop_RoadSign_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Skeleton_Ground_01
    Mesh Name: SM_Prop_Skeleton_Ground_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_Skull_01
    Mesh Name: SM_Prop_Skull_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_StoneWall_01
    Mesh Name: SM_Prop_StoneWall_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_StoneWall_02
    Mesh Name: SM_Prop_StoneWall_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_StoneWall_03
    Mesh Name: SM_Prop_StoneWall_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Prop_TorchStick_01
    Mesh Name: SM_Prop_TorchStick_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

-------------------
Folder Name: Rocks
-------------------
Prefab Name: SM_Rock_01
    Mesh Name: SM_Rock_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_02
    Mesh Name: SM_Rock_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_03
    Mesh Name: SM_Rock_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_04
    Mesh Name: SM_Rock_04
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Boulder_01
    Mesh Name: SM_Rock_Boulder_01
        Slot: PolygonNature_Moss_01
            _Texture_Map: PolygonNature_01.png (_Texture_Map)
            _Moss_Texture: Moss_01.png (_Moss_Texture)
            Mask: White_01.png (_Mask)

Prefab Name: SM_Rock_CaveEntrance_01
    Mesh Name: SM_Rock_CaveEntrance_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_CaveEntrance_02
    Mesh Name: SM_Rock_CaveEntrance_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_CaveInterior_01
    Mesh Name: SM_Rock_CaveInterior_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_CaveInterior_02
    Mesh Name: SM_Rock_CaveInterior_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Cluster_Large_01
    Mesh Name: SM_Rock_Cluster_Large_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Cluster_Large_02
    Mesh Name: SM_Rock_Cluster_Large_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Cluster_Large_03
    Mesh Name: SM_Rock_Cluster_Large_03
        Slot: PolygonNature_Snow_01
            _Texture_Map: PolygonNature_01.png (_Texture_Map)
            _Moss_Texture: Snow_01_Diff.png (_Moss_Texture)
            Mask: White_01.png (_Mask)

Prefab Name: SM_Rock_Cluster_Large_04
    Mesh Name: SM_Rock_Cluster_Large_04
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Cluster_Large_05
    Mesh Name: SM_Rock_Cluster_Large_05
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Cluster_Large_06
    Mesh Name: SM_Rock_Cluster_Large_06
        Slot: PolygonNature_Snow_01
            _Texture_Map: PolygonNature_01.png (_Texture_Map)
            _Moss_Texture: Snow_01_Diff.png (_Moss_Texture)
            Mask: White_01.png (_Mask)

Prefab Name: SM_Rock_Pile_01
    Mesh Name: SM_Rock_Pile_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Pile_02
    Mesh Name: SM_Rock_Pile_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Pile_03
    Mesh Name: SM_Rock_Pile_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Pile_04
    Mesh Name: SM_Rock_Pile_04
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Pile_05
    Mesh Name: SM_Rock_Pile_05
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Pile_Curved_01
    Mesh Name: SM_Rock_Pile_Curved_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Pile_Curved_02
    Mesh Name: SM_Rock_Pile_Curved_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Rounded_01
    Mesh Name: SM_Rock_Rounded_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Small_01
    Mesh Name: SM_Rock_Small_01
        Slot: PolygonNature_Moss_01
            _Texture_Map: PolygonNature_01.png (_Texture_Map)
            _Moss_Texture: Moss_01.png (_Moss_Texture)
            Mask: White_01.png (_Mask)

Prefab Name: SM_Rock_Small_02
    Mesh Name: SM_Rock_Small_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Tile_01
    Mesh Name: SM_Rock_Tile_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Tile_02
    Mesh Name: SM_Rock_Tile_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Tile_03
    Mesh Name: SM_Rock_Tile_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Wall_01
    Mesh Name: SM_Rock_Wall_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Rock_Wall_02
    Mesh Name: SM_Rock_Wall_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

-------------------
Folder Name: Terrain
-------------------
Prefab Name: SM_MountainSkybox_01
    Mesh Name: SM_MountainSkybox_01
        Slot: Mountain_Skybox_01_Snow
            Albedo: Skybox_01_Diff.png (_Albedo_Map)
            Normal: Skybox_01_Normals.png (_Normal_Map)

Prefab Name: SM_River_Plane_01
    Mesh Name: SM_River_Plane_01
        Slot: Water_01
            _Water_Normal: Grass_01_Normals.png (_Water_Normal)
            _Foam_Texture: White_01.png (_Foam_Texture)

Prefab Name: SM_River_Plane_Dip_01
    Mesh Name: SM_River_Plane_Dip_01
        Slot: Water_01
            _Water_Normal: Grass_01_Normals.png (_Water_Normal)
            _Foam_Texture: White_01.png (_Foam_Texture)

Prefab Name: SM_River_Plane_Dip_02
    Mesh Name: SM_River_Plane_Dip_02
        Slot: Water_01
            _Water_Normal: Grass_01_Normals.png (_Water_Normal)
            _Foam_Texture: White_01.png (_Foam_Texture)

Prefab Name: SM_River_Plane_WaterFall_01
    Mesh Name: SM_River_Plane_WaterFall_01
        Slot: Water_01
            _Water_Normal: Grass_01_Normals.png (_Water_Normal)
            _Foam_Texture: White_01.png (_Foam_Texture)

Prefab Name: SM_Swamp_Root_01
    Mesh Name: SM_Swamp_Root_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Swamp_Root_02
    Mesh Name: SM_Swamp_Root_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_DustPile_Long_01
    Mesh Name: SM_Terrain_DustPile_Long_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_DustPile_Small_01
    Mesh Name: SM_Terrain_DustPile_Small_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_DustPile_Small_02
    Mesh Name: SM_Terrain_DustPile_Small_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_GrassEdge_01
    Mesh Name: SM_Terrain_GrassEdge_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_GrassEdge_02
    Mesh Name: SM_Terrain_GrassEdge_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_GrassEdge_03
    Mesh Name: SM_Terrain_GrassEdge_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_GrassEdge_04
    Mesh Name: SM_Terrain_GrassEdge_04
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_GrassEdge_Roots_01
    Mesh Name: SM_Terrain_GrassEdge_Roots_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_GrassEdge_Roots_02
    Mesh Name: SM_Terrain_GrassEdge_Roots_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Ground_Mound_Large_01
    Mesh Name: SM_Terrain_Ground_Mound_Large_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Ground_Mound_Large_02
    Mesh Name: SM_Terrain_Ground_Mound_Large_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Ground_Mound_Small_01
    Mesh Name: SM_Terrain_Ground_Mound_Small_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Ground_Mound_Small_02
    Mesh Name: SM_Terrain_Ground_Mound_Small_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Ice_01
    Mesh Name: SM_Terrain_Ice_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Mountain_01
    Mesh Name: SM_Terrain_Mountain_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Mountain_02
    Mesh Name: SM_Terrain_Mountain_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Mountain_03
    Mesh Name: SM_Terrain_Mountain_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_RiverSide_01
    Mesh Name: SM_Terrain_RiverSide_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_RiverSide_Corner_01
    Mesh Name: SM_Terrain_RiverSide_Corner_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_RiverSide_Corner_02
    Mesh Name: SM_Terrain_RiverSide_Corner_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Rubble_Pebbles_01
    Mesh Name: SM_Terrain_Rubble_Pebbles_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Rubble_Pebbles_02
    Mesh Name: SM_Terrain_Rubble_Pebbles_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Rubble_Pebbles_03
    Mesh Name: SM_Terrain_Rubble_Pebbles_03
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Swamp_Growth_01
    Mesh Name: SM_Terrain_Swamp_Growth_01
        Slot: Swamp_Growth_01
            Albedo: Moss_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Swamp_Growth_02
    Mesh Name: SM_Terrain_Swamp_Growth_02
        Slot: Swamp_Growth_01
            Albedo: Moss_01.png (_Albedo_Map)

Prefab Name: SM_Terrain_Swamp_Growth_03
    Mesh Name: SM_Terrain_Swamp_Growth_03
        Slot: Swamp_Growth_01
            Albedo: Moss_01.png (_Albedo_Map)

-------------------
Folder Name: Trees
-------------------
Prefab Name: SM_Tree_01
    Mesh Name: SM_Tree_01
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_02
    Mesh Name: SM_Tree_02
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_03
    Mesh Name: SM_Tree_03
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_04
    Mesh Name: SM_Tree_04
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Birch_01
    Mesh Name: SM_Tree_Birch_01
        Slot: Birch_Trunk_01
            _Main_Texture: Birch_Trunk_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Birch_01_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Birch_02
    Mesh Name: SM_Tree_Birch_02
        Slot: Birch_Trunk_01
            _Main_Texture: Birch_Trunk_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Birch_02_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Birch_03
    Mesh Name: SM_Tree_Birch_03
        Slot: Birch_Trunk_01
            _Main_Texture: Birch_Trunk_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Birch_03_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Birch_04
    Mesh Name: SM_Tree_Birch_04
        Slot: Birch_Trunk_01
            _Main_Texture: Birch_Trunk_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Birch_04_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Birch_Dead_01
    Mesh Name: SM_Tree_Birch_Dead_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)
        Slot: Tree_Dead_01
            _Main_Texture: Tree_Dead_Branch_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Birch_Dead_01_LOD_01
        Slot: Tree_Dead_Trunk_LOD_01
            Albedo: Tree_Dead_Branch_01.png (_Albedo_Map)

Prefab Name: SM_Tree_Birch_Small_01
    Mesh Name: SM_Tree_Birch_Small_01
        Slot: Birch_Trunk_01
            _Main_Texture: Birch_Trunk_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Birch_Small_01_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Branch_01
    Mesh Name: SM_Tree_Branch_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Dead_01
    Mesh Name: SM_Tree_Dead_01
        Slot: PolygonNature_Tree_TrunkDead_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Tree_Dead_01
            _Main_Texture: Tree_Dead_Branch_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Dead_01_LOD_01
        Slot: Tree_Dead_Trunk_LOD_01
            Albedo: Tree_Dead_Branch_01.png (_Albedo_Map)

Prefab Name: SM_Tree_Dead_02
    Mesh Name: SM_Tree_Dead_02
        Slot: PolygonNature_Tree_TrunkDead_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Tree_Dead_01
            _Main_Texture: Tree_Dead_Branch_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Dead_02_LOD_01
        Slot: Tree_Dead_Trunk_LOD_01
            Albedo: Tree_Dead_Branch_01.png (_Albedo_Map)

Prefab Name: SM_Tree_Dead_03
    Mesh Name: SM_Tree_Dead_03
        Slot: PolygonNature_Tree_TrunkDead_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Tree_Dead_01
            _Main_Texture: Tree_Dead_Branch_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Dead_03_LOD_01
        Slot: Tree_Dead_Trunk_LOD_01
            Albedo: Tree_Dead_Branch_01.png (_Albedo_Map)

Prefab Name: SM_Tree_Generic_01
    Mesh Name: SM_Tree_Generic_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Generic_01_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Generic_Dead_01
    Mesh Name: SM_Tree_Generic_Dead_01
        Slot: PolygonNature_Tree_TrunkDead_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Tree_Dead_01
            _Main_Texture: Tree_Dead_Branch_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Generic_Dead_01_LOD_01
        Slot: Tree_Dead_Trunk_LOD_01
            Albedo: Tree_Dead_Branch_01.png (_Albedo_Map)

Prefab Name: SM_Tree_Generic_Giant_01
    Mesh Name: SM_Tree_Generic_Giant_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_01_Base
            Emission: Leaves_Generic_01_Emissive.png (_Emission_Map)
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Tree_Dead_01
            _Main_Texture: Tree_Dead_Branch_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Generic_Giant_01_LOD_01
        Slot: Leaves_Base_LOD_01
            _Main_Texture: Leaves_Generic_01.png (_Main_Texture)
            _Color_Mask: Leaves_Generic_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Generic_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Large_01
    Mesh Name: SM_Tree_Large_01
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Log_01
    Mesh Name: SM_Tree_Log_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Log_02
    Mesh Name: SM_Tree_Log_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Pine_01
    Mesh Name: SM_Tree_Pine_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Pine_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Pine_01_LOD_01
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)

Prefab Name: SM_Tree_Pine_02
    Mesh Name: SM_Tree_Pine_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Pine_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Pine_02_LOD_01
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)

Prefab Name: SM_Tree_Pine_Base_01
    Mesh Name: SM_Tree_Pine_Base_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Pine_Dead_01
    Mesh Name: SM_Tree_Pine_Dead_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Pine_Large_01
    Mesh Name: SM_Tree_Pine_Large_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Pine_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Pine_Large_01_LOD_01
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)

Prefab Name: SM_Tree_Pine_Large_02
    Mesh Name: SM_Tree_Pine_Large_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Pine_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Pine_Large_02_LOD_01
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)

Prefab Name: SM_Tree_Pine_Small_01
    Mesh Name: SM_Tree_Pine_Small_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Pine_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Pine_Small_01_LOD_01
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)

Prefab Name: SM_Tree_Pine_Small_02
    Mesh Name: SM_Tree_Pine_Small_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Pine_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Pine_Small_02_LOD_01
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)
        Slot: Leaves_Pine_LOD_01
            _Main_Texture: Leaves_Pine_01.png (_Main_Texture)
            _Color_Mask: Leaves_Pine_01_Mask.png (_Color_Mask)

Prefab Name: SM_Tree_PolyPine_01
    Mesh Name: SM_Tree_PolyPine_01
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_PolyPine_02
    Mesh Name: SM_Tree_PolyPine_02
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_PolyPine_03
    Mesh Name: SM_Tree_PolyPine_03
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_PolyPine_Sparse_01
    Mesh Name: SM_Tree_PolyPine_Sparse_01
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_PolyPine_Sparse_02
    Mesh Name: SM_Tree_PolyPine_Sparse_02
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_PolyPine_Sparse_03
    Mesh Name: SM_Tree_PolyPine_Sparse_03
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Round_01
    Mesh Name: SM_Tree_Round_01
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Round_02
    Mesh Name: SM_Tree_Round_02
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Round_03
    Mesh Name: SM_Tree_Round_03
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Round_04
    Mesh Name: SM_Tree_Round_04
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Round_05
    Mesh Name: SM_Tree_Round_05
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Stump_01
    Mesh Name: SM_Tree_Stump_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Stump_02
    Mesh Name: SM_Tree_Stump_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Stump_03
    Mesh Name: SM_Tree_Stump_03
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Stump_04
    Mesh Name: SM_Tree_Stump_04
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Swamp_01
    Mesh Name: SM_Tree_Swamp_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Swamp_02
    Mesh Name: SM_Tree_Swamp_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Swamp_03
    Mesh Name: SM_Tree_Swamp_03
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Swamp_04
    Mesh Name: SM_Tree_Swamp_04
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Swamp_Branch_01
    Mesh Name: SM_Tree_Swamp_Branch_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Swamp_Branch_02
    Mesh Name: SM_Tree_Swamp_Branch_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Swamp_Root_01
    Mesh Name: SM_Tree_Swamp_Root_01
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Tree_Swamp_Root_02
    Mesh Name: SM_Tree_Swamp_Root_02
        Slot: PolygonNature_01
            Albedo: PolygonNature_01.png (_Albedo_Map)

Prefab Name: SM_Tree_Swamp_Stump_01
    Mesh Name: SM_Tree_Swamp_Stump_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Swamp_Stump_02
    Mesh Name: SM_Tree_Swamp_Stump_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_TallRound_01
    Mesh Name: SM_Tree_TallRound_01
        Slot: PolygonNature_Tree_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Twig_01
    Mesh Name: SM_Tree_Twig_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Twig_02
    Mesh Name: SM_Tree_Twig_02
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Twig_03
    Mesh Name: SM_Tree_Twig_03
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Twig_04
    Mesh Name: SM_Tree_Twig_04
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Twig_05
    Mesh Name: SM_Tree_Twig_05
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)

Prefab Name: SM_Tree_Vines_01
    Mesh Name: SM_Tree_Vines_01
        Slot: Vines_01
            _Main_Texture: Undergrowth_01.png (_Main_Texture)
            _Texture_Map: Noise_Big_01.tga (_Texture_Map)

Prefab Name: SM_Tree_Vines_02
    Mesh Name: SM_Tree_Vines_02
        Slot: Vines_01
            _Main_Texture: Undergrowth_01.png (_Main_Texture)
            _Texture_Map: Noise_Big_01.tga (_Texture_Map)

Prefab Name: SM_Tree_Vines_03
    Mesh Name: SM_Tree_Vines_03
        Slot: Vines_01
            _Main_Texture: Undergrowth_01.png (_Main_Texture)
            _Texture_Map: Noise_Big_01.tga (_Texture_Map)

Prefab Name: SM_Tree_Vines_04
    Mesh Name: SM_Tree_Vines_04
        Slot: Vines_01
            _Main_Texture: Undergrowth_01.png (_Main_Texture)
            _Texture_Map: Noise_Big_01.tga (_Texture_Map)

Prefab Name: SM_Tree_Willow_Large_01
    Mesh Name: SM_Tree_Willow_Large_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Willow_01
            Emission: Leaves_Willow_01.png (_Emission_Map)
            _Main_Texture: Leaves_Willow_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Willow_Large_01_LOD_01
        Slot: Leaves_Willow_LOD_01
            _Main_Texture: Leaves_Willow_01.png (_Main_Texture)
            _Color_Mask: Leaves_Willow_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Willow_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Willow_Medium_01
    Mesh Name: SM_Tree_Willow_Medium_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Willow_01
            Emission: Leaves_Willow_01.png (_Emission_Map)
            _Main_Texture: Leaves_Willow_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Willow_Medium_01_LOD_01
        Slot: Leaves_Willow_LOD_01
            _Main_Texture: Leaves_Willow_01.png (_Main_Texture)
            _Color_Mask: Leaves_Willow_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Willow_01_Emissive.png (_Emission_Mask)

Prefab Name: SM_Tree_Willow_Small_01
    Mesh Name: SM_Tree_Willow_Small_01
        Slot: PolygonNature_Tree_Trunk_01
            _Main_Texture: PolygonNature_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
        Slot: Leaves_Willow_01
            Emission: Leaves_Willow_01.png (_Emission_Map)
            _Main_Texture: Leaves_Willow_01.png (_Main_Texture)
            _Tree_Noise_Texture: Noise_Big_01.tga (_Tree_Noise_Texture)
            _Leaves_Noise_Texture: Noise_Small_01.png (_Leaves_Noise_Texture)
    Mesh Name: SM_Tree_Willow_Small_01_LOD_01
        Slot: Leaves_Willow_LOD_01
            _Main_Texture: Leaves_Willow_01.png (_Main_Texture)
            _Color_Mask: Leaves_Willow_01_Mask.png (_Color_Mask)
            _Emission_Mask: Leaves_Willow_01_Emissive.png (_Emission_Mask)

