%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &102396
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464160}
  m_Layer: 0
  m_Name: UpperLeg_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &464160
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102396}
  m_LocalRotation: {x: -0.011695495, y: -0.00040235353, z: 0.9999314, w: 0.00046159793}
  m_LocalPosition: {x: 0.12891708, y: -0.221588, z: -0.017863873}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 473440}
  m_Father: {fileID: 484988}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &103836
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 476848}
  - component: {fileID: 13741126}
  m_Layer: 0
  m_Name: SA_Zombie_Pilot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &476848
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103836}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 38
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741126
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103836}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300030, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.5182699, y: 0.0000017285347, z: 0.0064869523}
    m_Extent: {x: 1.5634874, y: 1.6845057, z: 0.59226257}
  m_DirtyAABB: 0
--- !u!1 &106240
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 473440}
  m_Layer: 0
  m_Name: LowerLeg_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &473440
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 106240}
  m_LocalRotation: {x: -0.7075902, y: 0.0000064468913, z: -0.0000061459123, w: 0.706623}
  m_LocalPosition: {x: -0.37452164, y: 7.105427e-17, z: 1.110223e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 406434}
  m_Father: {fileID: 464160}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &108354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427178}
  - component: {fileID: 13748388}
  m_Layer: 0
  m_Name: SA_Char_Survivor_MaleTrenchcoat
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &427178
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108354}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 17
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13748388
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108354}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300088, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.35042334, y: 0.0000017285347, z: 0.03416568}
    m_Extent: {x: 1.3956409, y: 1.6845057, z: 0.5929845}
  m_DirtyAABB: 0
--- !u!1 &108544
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 403436}
  - component: {fileID: 13765678}
  m_Layer: 0
  m_Name: SA_Char_Survivor_OldMan
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &403436
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108544}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 18
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13765678
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108544}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300090, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017881393, z: -0.09343952}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.4506235}
  m_DirtyAABB: 0
--- !u!1 &108888
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480624}
  - component: {fileID: 13717000}
  m_Layer: 0
  m_Name: SA_Zombie_Bellhop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &480624
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108888}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 25
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13717000
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108888}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300004, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.436931, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4821485, y: 1.6845057, z: 0.35555047}
  m_DirtyAABB: 0
--- !u!1 &111046
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486990}
  m_Layer: 0
  m_Name: Spine_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &486990
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111046}
  m_LocalRotation: {x: 6.938804e-18, y: 3.5268067e-20, z: 1.0568803e-15, w: 1}
  m_LocalPosition: {x: -0.019048661, y: -5.158743e-16, z: 6.2692085e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 424690}
  m_Father: {fileID: 484988}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &111198
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 473588}
  - component: {fileID: 13735508}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Sheriff
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &473588
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111198}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 22
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13735508
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111198}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300098, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.5097586, y: 0.0000017285347, z: 0.01634258}
    m_Extent: {x: 1.5549761, y: 1.6845057, z: 0.55129623}
  m_DirtyAABB: 0
--- !u!1 &114024
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477186}
  m_Layer: 0
  m_Name: Toe_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &477186
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114024}
  m_LocalRotation: {x: 6.1770826e-15, y: 1.466906e-16, z: -2.0040256e-16, w: 1}
  m_LocalPosition: {x: -6.7241143e-12, y: -0.1497335, z: 0.21969701}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 406434}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &114806
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 416424}
  - component: {fileID: 13763504}
  m_Layer: 0
  m_Name: SA_Zombie_Santa
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &416424
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114806}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 45
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13763504
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114806}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300044, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.5792576, y: 0.0000017285347, z: -0.005243838}
    m_Extent: {x: 1.6244751, y: 1.6845057, z: 0.4333868}
  m_DirtyAABB: 0
--- !u!1 &114926
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484988}
  m_Layer: 0
  m_Name: Hips_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &484988
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114926}
  m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 3.6272008e-16, y: 1.0449876, z: -6.2692085e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 486990}
  - {fileID: 464160}
  - {fileID: 423272}
  m_Father: {fileID: 434318}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &115808
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 460700}
  - component: {fileID: 13703102}
  m_Layer: 0
  m_Name: SA_Zombie_Industrial
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &460700
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115808}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 35
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13703102
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115808}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300024, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36548913, y: 0.28206784, z: 0.0016336441}
    m_Extent: {x: 1.4107066, y: 1.4024396, z: 0.3555504}
  m_DirtyAABB: 0
--- !u!1 &118028
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 416326}
  - component: {fileID: 13751998}
  m_Layer: 0
  m_Name: SA_Char_Survivor_FemaleHero
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &416326
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118028}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13751998
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118028}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300064, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017881393, z: -0.16149211}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.57828265}
  m_DirtyAABB: 0
--- !u!1 &118308
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 449394}
  m_Layer: 0
  m_Name: Shoulder_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &449394
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118308}
  m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: 4.8258825e-17, w: -3.8336787e-17}
  m_LocalPosition: {x: -0.21910845, y: -0.27274165, z: 0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 465904}
  m_Father: {fileID: 451634}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &118554
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 495926}
  - component: {fileID: 13713852}
  m_Layer: 0
  m_Name: SA_Zombie_Farmer
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &495926
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118554}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 29
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13713852
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118554}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300012, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.5117501, y: 0.0000017285347, z: -0.002481699}
    m_Extent: {x: 1.5569676, y: 1.6845057, z: 0.6445019}
  m_DirtyAABB: 0
--- !u!1 &119648
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 440694}
  - component: {fileID: 13713940}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Male_04
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &440694
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119648}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 15
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13713940
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119648}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300082, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.4040476, y: 0.0000017285347, z: -0.027436674}
    m_Extent: {x: 1.4492651, y: 1.6845057, z: 0.48254043}
  m_DirtyAABB: 0
--- !u!1 &120262
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 457632}
  - component: {fileID: 13790572}
  m_Layer: 0
  m_Name: SA_Zombie_Prostitute
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &457632
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 120262}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 41
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13790572
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 120262}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300036, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.07450938}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.585293}
  m_DirtyAABB: 0
--- !u!1 &121254
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421538}
  m_Layer: 0
  m_Name: LowerLeg_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &421538
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121254}
  m_LocalRotation: {x: -0.70410997, y: -0.000030960506, z: 0.00005181963, w: 0.71009094}
  m_LocalPosition: {x: 0.374522, y: 3.1974422e-16, z: -1.0987456e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 491390}
  m_Father: {fileID: 423272}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &124998
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 419746}
  - component: {fileID: 13738162}
  m_Layer: 0
  m_Name: SA_Char_Survivor_FemaleSoldier
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &419746
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124998}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13738162
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124998}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300068, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &125046
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 435762}
  - component: {fileID: 13773914}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Male_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &435762
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 125046}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 13
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13773914
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 125046}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300078, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &127590
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 445122}
  - component: {fileID: 13758374}
  m_Layer: 0
  m_Name: SA_Zombie_Mechanic
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &445122
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 127590}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 36
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13758374
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 127590}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300026, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.3986541, y: 0.0000017285347, z: 0.04799813}
    m_Extent: {x: 1.4438716, y: 1.6845057, z: 0.44930828}
  m_DirtyAABB: 0
--- !u!1 &128018
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 416412}
  - component: {fileID: 13785060}
  m_Layer: 0
  m_Name: SA_Char_Survivor_InjuredMan
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &416412
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128018}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13785060
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128018}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300074, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555047}
  m_DirtyAABB: 0
--- !u!1 &128208
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 429558}
  - component: {fileID: 13769804}
  m_Layer: 0
  m_Name: SA_Zombie_Streetman
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &429558
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128208}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 48
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13769804
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128208}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300050, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.50680137, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.5520189, y: 1.6845057, z: 0.35555047}
  m_DirtyAABB: 0
--- !u!1 &128256
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 406046}
  - component: {fileID: 13747016}
  m_Layer: 0
  m_Name: SA_Zombie_Hobo
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &406046
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128256}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 34
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13747016
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128256}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300022, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.4054141, y: 0.0000017285347, z: 0.004170537}
    m_Extent: {x: 1.4506316, y: 1.6845057, z: 0.37837052}
  m_DirtyAABB: 0
--- !u!1 &130100
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 457696}
  - component: {fileID: 13790464}
  m_Layer: 0
  m_Name: SA_Zombie_AirportWorker
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &457696
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130100}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 24
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13790464
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130100}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300002, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.40080833, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4460258, y: 1.6845057, z: 0.35555047}
  m_DirtyAABB: 0
--- !u!1 &130244
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 451634}
  m_Layer: 0
  m_Name: Chest_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &451634
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130244}
  m_LocalRotation: {x: 6.938894e-18, y: 1.6165774e-32, z: -1.6653345e-16, w: 1}
  m_LocalPosition: {x: -0.33425274, y: -1.2999511e-15, z: -2.3643465e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 494604}
  - {fileID: 449394}
  - {fileID: 445664}
  m_Father: {fileID: 424690}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &130572
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 431684}
  - component: {fileID: 13777274}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Farmer
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &431684
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130572}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13777274
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130572}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: f8672fff81932364d94b22fbcd3933f8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300062, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.49065673, y: 0.0000017285347, z: -0.009272039}
    m_Extent: {x: 1.5358742, y: 1.6845057, z: 0.5966818}
  m_DirtyAABB: 0
--- !u!1 &132098
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 430968}
  - component: {fileID: 13768456}
  m_Layer: 0
  m_Name: SA_Zombie_FootballPlayer
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &430968
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132098}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 32
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13768456
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132098}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300018, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.4040476, y: 0.0000017285347, z: -0.00033855438}
    m_Extent: {x: 1.4492651, y: 1.6845057, z: 0.4554423}
  m_DirtyAABB: 0
--- !u!1 &133328
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441880}
  - component: {fileID: 13732240}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Male_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &441880
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133328}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13732240
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133328}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300076, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &133548
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424690}
  m_Layer: 0
  m_Name: Spine_jnt 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &424690
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133548}
  m_LocalRotation: {x: 6.938894e-18, y: 3.8368136e-33, z: -1.6102571e-15, w: 1}
  m_LocalPosition: {x: -0.3360725, y: 3.7261742e-16, z: 2.3643465e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 451634}
  m_Father: {fileID: 486990}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &134560
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 445878}
  - component: {fileID: 13728916}
  m_Layer: 0
  m_Name: SA_Char_Survivor_MaleHunter
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &445878
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 134560}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 16
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13728916
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 134560}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300084, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.45387948, y: 0.0000017285347, z: 0.1390103}
    m_Extent: {x: 1.499097, y: 1.6845057, z: 0.5396775}
  m_DirtyAABB: 0
--- !u!1 &135276
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407556}
  m_Layer: 0
  m_Name: Forearm_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &407556
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135276}
  m_LocalRotation: {x: -1.6562998e-32, y: 6.938894e-18, z: -2.3869795e-15, w: 1}
  m_LocalPosition: {x: 0.471188, y: -2.842171e-16, z: 5.1165055e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 467136}
  m_Father: {fileID: 465904}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &135452
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 419030}
  - component: {fileID: 13704666}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Scout
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &419030
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135452}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 21
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13704666
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135452}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300096, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.45139885, y: 0.0000017285347, z: 0.08290869}
    m_Extent: {x: 1.4966164, y: 1.6845057, z: 0.5957791}
  m_DirtyAABB: 0
--- !u!1 &135530
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 468638}
  - component: {fileID: 13762544}
  m_Layer: 0
  m_Name: SA_Zombie_Trucker
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &468638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135530}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 50
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13762544
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135530}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300054, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.46175814, y: 0.0000017285347, z: 0.11944562}
    m_Extent: {x: 1.5069757, y: 1.6845057, z: 0.6169559}
  m_DirtyAABB: 0
--- !u!1 &136246
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 465904}
  m_Layer: 0
  m_Name: Arm_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &465904
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136246}
  m_LocalRotation: {x: 1, y: -2.6645353e-15, z: 6.8930056e-18, w: -6.123234e-17}
  m_LocalPosition: {x: 0.29249033, y: 2.5579537e-15, z: 0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 407556}
  m_Father: {fileID: 449394}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137144
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 491832}
  - component: {fileID: 13706098}
  m_Layer: 0
  m_Name: SA_Zombie_Runner
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &491832
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137144}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 44
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13706098
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137144}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300042, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0019336343}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.37678194}
  m_DirtyAABB: 0
--- !u!1 &137196
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454252}
  m_Layer: 0
  m_Name: Head_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &454252
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137196}
  m_LocalRotation: {x: 6.938894e-18, y: 4.043851e-32, z: -0, w: 1}
  m_LocalPosition: {x: -0.08167417, y: -5.9802247e-16, z: -5.667284e-19}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 494604}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137316
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454036}
  m_Layer: 0
  m_Name: Hand_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &454036
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137316}
  m_LocalRotation: {x: 1.4483431e-13, y: 1, z: -1.1714554e-15, w: 1.7466294e-15}
  m_LocalPosition: {x: -0.4403, y: -4.8316907e-15, z: -6.0425866e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 424480}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137872
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 408210}
  - component: {fileID: 13724422}
  m_Layer: 0
  m_Name: SA_Zombie_AirportSecurity
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &408210
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137872}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 23
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13724422
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137872}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &138026
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 476370}
  - component: {fileID: 13738078}
  m_Layer: 0
  m_Name: SA_Zombie_Cheerleader
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &476370
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138026}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 27
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13738078
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138026}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300008, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.28206795, z: -0.07679978}
    m_Extent: {x: 1.4135954, y: 1.4024396, z: 0.43398383}
  m_DirtyAABB: 0
--- !u!1 &138078
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 418700}
  - component: {fileID: 13747876}
  m_Layer: 0
  m_Name: SA_Char_Survivor_HoodedMan
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &418700
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138078}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13747876
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138078}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300086, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017881393, z: -0.059862554}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.48420048}
  m_DirtyAABB: 0
--- !u!1 &138492
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427486}
  - component: {fileID: 13715156}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Hazard
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &427486
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138492}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13715156
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138492}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300072, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017881393, z: 0.028950363}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.72316706}
  m_DirtyAABB: 0
--- !u!1 &139802
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410602}
  - component: {fileID: 13793782}
  m_Layer: 0
  m_Name: SA_Char_Survivor_FemaleTrenchcoat
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &410602
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139802}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13793782
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139802}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300070, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.49107933, y: 0.0000017285347, z: 0}
    m_Extent: {x: 1.536335, y: 1.6845057, z: 0.64685035}
  m_DirtyAABB: 0
--- !u!1 &141232
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 488744}
  - component: {fileID: 13709342}
  m_Layer: 0
  m_Name: SA_Zombie_Firefighter
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &488744
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141232}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 31
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13709342
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141232}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300016, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.53049207, y: 0.0000017285347, z: 0.04732257}
    m_Extent: {x: 1.5757096, y: 1.6845057, z: 0.62437254}
  m_DirtyAABB: 0
--- !u!1 &147122
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 445664}
  m_Layer: 0
  m_Name: Shoulder_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &445664
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147122}
  m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: 4.8258825e-17, w: -3.8336787e-17}
  m_LocalPosition: {x: -0.21910845, y: 0.27274165, z: -0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 419472}
  m_Father: {fileID: 451634}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &147588
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 434318}
  - component: {fileID: 9531054}
  m_Layer: 0
  m_Name: SA_Character_FarmerSurvivor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &434318
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147588}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 484988}
  - {fileID: 482296}
  - {fileID: 405696}
  - {fileID: 432860}
  - {fileID: 431684}
  - {fileID: 416326}
  - {fileID: 416484}
  - {fileID: 419746}
  - {fileID: 410602}
  - {fileID: 427486}
  - {fileID: 418700}
  - {fileID: 416412}
  - {fileID: 441880}
  - {fileID: 435762}
  - {fileID: 453458}
  - {fileID: 440694}
  - {fileID: 445878}
  - {fileID: 427178}
  - {fileID: 403436}
  - {fileID: 494330}
  - {fileID: 418830}
  - {fileID: 419030}
  - {fileID: 473588}
  - {fileID: 408210}
  - {fileID: 457696}
  - {fileID: 480624}
  - {fileID: 492608}
  - {fileID: 476370}
  - {fileID: 474368}
  - {fileID: 495926}
  - {fileID: 443654}
  - {fileID: 488744}
  - {fileID: 430968}
  - {fileID: 445470}
  - {fileID: 406046}
  - {fileID: 460700}
  - {fileID: 445122}
  - {fileID: 425396}
  - {fileID: 476848}
  - {fileID: 439538}
  - {fileID: 415058}
  - {fileID: 457632}
  - {fileID: 438864}
  - {fileID: 414182}
  - {fileID: 491832}
  - {fileID: 416424}
  - {fileID: 432852}
  - {fileID: 468534}
  - {fileID: 429558}
  - {fileID: 485290}
  - {fileID: 468638}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9531054
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147588}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Controller: {fileID: 9100000, guid: afec2cc25e3439e4bb1b43e7c09f6503, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 1
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &148072
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424166}
  m_Layer: 0
  m_Name: Toe_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &424166
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148072}
  m_LocalRotation: {x: 8.7732285e-15, y: 1.4235312e-17, z: -2.9758814e-16, w: 1}
  m_LocalPosition: {x: -0.000003490797, y: 0.1497333, z: -0.21969701}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 491390}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &148904
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 423272}
  m_Layer: 0
  m_Name: UpperLeg_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &423272
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148904}
  m_LocalRotation: {x: 0.9999078, y: 0.0005809014, z: -0.011708393, w: 0.006858115}
  m_LocalPosition: {x: 0.12891664, y: 0.22158809, z: 0.01786388}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 421538}
  m_Father: {fileID: 484988}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &150030
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 405696}
  - component: {fileID: 13792452}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Businessman
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &405696
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150030}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13792452
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150030}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300058, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017881393, z: 0.0016335249}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555047}
  m_DirtyAABB: 0
--- !u!1 &152850
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 485290}
  - component: {fileID: 13726970}
  m_Layer: 0
  m_Name: SA_Zombie_Tourist
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &485290
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152850}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 49
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13726970
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152850}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300052, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.48278117, y: 0.0000017285347, z: 0.013945818}
    m_Extent: {x: 1.5279987, y: 1.6845057, z: 0.5422516}
  m_DirtyAABB: 0
--- !u!1 &153362
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 406434}
  m_Layer: 0
  m_Name: Foot_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &406434
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153362}
  m_LocalRotation: {x: 0.50674546, y: 0.49426782, z: -0.50519735, w: 0.4936436}
  m_LocalPosition: {x: -0.38874373, y: -1.7208457e-17, z: 7.342464e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 477186}
  m_Father: {fileID: 473440}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157378
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 414182}
  - component: {fileID: 13730918}
  m_Layer: 0
  m_Name: SA_Zombie_Robber
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &414182
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157378}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 43
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13730918
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157378}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300040, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.3681575, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.413375, y: 1.6845057, z: 0.35555047}
  m_DirtyAABB: 0
--- !u!1 &157386
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 432860}
  - component: {fileID: 13745882}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Doctor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &432860
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157386}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13745882
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157386}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300060, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.4575714, y: 0.0000017285347, z: 0.030932665}
    m_Extent: {x: 1.502827, y: 1.6845057, z: 0.3848495}
  m_DirtyAABB: 0
--- !u!1 &160508
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 491390}
  m_Layer: 0
  m_Name: Foot_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &491390
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 160508}
  m_LocalRotation: {x: 0.4958342, y: 0.5067274, z: -0.49273258, w: 0.50456953}
  m_LocalPosition: {x: 0.388744, y: 8.1971365e-12, z: -3.69074e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 424166}
  m_Father: {fileID: 421538}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &163720
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 453458}
  - component: {fileID: 13797592}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Male_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &453458
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163720}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 14
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13797592
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163720}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300080, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.46456695, y: 0.0000017285347, z: -0.12323505}
    m_Extent: {x: 1.5097845, y: 1.6845057, z: 0.530952}
  m_DirtyAABB: 0
--- !u!1 &164820
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 419472}
  m_Layer: 0
  m_Name: Arm_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &419472
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164820}
  m_LocalRotation: {x: -5.404528e-21, y: 5.170119e-19, z: 3.380434e-15, w: 1}
  m_LocalPosition: {x: -0.29249033, y: 1.9895197e-15, z: -0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 424480}
  m_Father: {fileID: 445664}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &165778
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 445470}
  - component: {fileID: 13764792}
  m_Layer: 0
  m_Name: SA_Zombie_Grandma
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &445470
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165778}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 33
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13764792
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165778}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300020, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.72347695, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.1409872, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &167010
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438864}
  - component: {fileID: 13782090}
  m_Layer: 0
  m_Name: SA_Zombie_Roadworker
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &438864
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 167010}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 42
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13782090
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 167010}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300038, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.51242733, y: 0.0000017285347, z: 0.07715988}
    m_Extent: {x: 1.5576448, y: 1.6845057, z: 0.53685963}
  m_DirtyAABB: 0
--- !u!1 &167150
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 467136}
  m_Layer: 0
  m_Name: Hand_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &467136
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 167150}
  m_LocalRotation: {x: -1.7658669e-13, y: 1, z: -7.2736614e-16, w: -2.3110496e-15}
  m_LocalPosition: {x: 0.4403, y: 0, z: 4.781051e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 407556}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &167496
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 443654}
  - component: {fileID: 13705998}
  m_Layer: 0
  m_Name: SA_Zombie_FarmersDaughter
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &443654
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 167496}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 30
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13705998
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 167496}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300014, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.3681575, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.413375, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &167970
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 418830}
  - component: {fileID: 13734186}
  m_Layer: 0
  m_Name: SA_Char_Survivor_RoadWorker
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &418830
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 167970}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 20
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13734186
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 167970}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300094, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.48380125, y: 0.0000017285347, z: 0.06453794}
    m_Extent: {x: 1.5290188, y: 1.6845057, z: 0.53112626}
  m_DirtyAABB: 0
--- !u!1 &170246
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494330}
  - component: {fileID: 13714644}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Prisoner
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &494330
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 170246}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 19
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13714644
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 170246}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300092, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: -0.052691877}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.40987587}
  m_DirtyAABB: 0
--- !u!1 &170334
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 416484}
  - component: {fileID: 13790656}
  m_Layer: 0
  m_Name: SA_Char_Survivor_FemalePyro
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &416484
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 170334}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13790656
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 170334}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300066, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.44376314, y: 0.0000017881393, z: -0.16820133}
    m_Extent: {x: 1.4889807, y: 1.6845057, z: 0.7059518}
  m_DirtyAABB: 0
--- !u!1 &170836
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424480}
  m_Layer: 0
  m_Name: Forearm_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &424480
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 170836}
  m_LocalRotation: {x: 6.115525e-17, y: 5.4370443e-17, z: 4.718448e-15, w: 1}
  m_LocalPosition: {x: -0.47118998, y: -2.8421708e-15, z: -6.4665146e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 454036}
  m_Father: {fileID: 419472}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &177912
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494604}
  m_Layer: 0
  m_Name: Neck_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &494604
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 177912}
  m_LocalRotation: {x: 6.938894e-18, y: 2.8864875e-32, z: -1.6653345e-15, w: 1}
  m_LocalPosition: {x: -0.22895189, y: 4.2216863e-16, z: 5.667284e-19}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 454252}
  m_Father: {fileID: 451634}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178380
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 482296}
  - component: {fileID: 13757092}
  m_Layer: 0
  m_Name: SA_Char_Survivor_Biohazard
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &482296
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 178380}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13757092
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 178380}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300056, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: -0.11796078}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.5762559}
  m_DirtyAABB: 0
--- !u!1 &182720
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474368}
  - component: {fileID: 13724412}
  m_Layer: 0
  m_Name: SA_Zombie_Clown
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &474368
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182720}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 28
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13724412
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182720}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300010, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.6822316, y: 0.0000017285347, z: 0.01531902}
    m_Extent: {x: 1.0997417, y: 1.6845057, z: 0.4270743}
  m_DirtyAABB: 0
--- !u!1 &184326
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 432852}
  - component: {fileID: 13798458}
  m_Layer: 0
  m_Name: SA_Zombie_Shopkeeper
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &432852
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184326}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 46
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13798458
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184326}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300046, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.42932975, y: 0.0000017285347, z: 0.04322335}
    m_Extent: {x: 1.4745473, y: 1.6845057, z: 0.46722034}
  m_DirtyAABB: 0
--- !u!1 &184504
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 415058}
  - component: {fileID: 13715916}
  m_Layer: 0
  m_Name: SA_Zombie_Prisoner
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &415058
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184504}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 40
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13715916
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184504}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300034, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555047}
  m_DirtyAABB: 0
--- !u!1 &188830
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 439538}
  - component: {fileID: 13758638}
  m_Layer: 0
  m_Name: SA_Zombie_Pimp
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &439538
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188830}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 39
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13758638
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188830}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300032, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.51104486, y: 0.0000017285347, z: 0.11869478}
    m_Extent: {x: 1.5562624, y: 1.6845057, z: 0.6983876}
  m_DirtyAABB: 0
--- !u!1 &189154
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 425396}
  - component: {fileID: 13792688}
  m_Layer: 0
  m_Name: SA_Zombie_Mountie
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &425396
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189154}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 37
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13792688
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189154}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300028, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.5097586, y: 0.0000017285347, z: 0.01634258}
    m_Extent: {x: 1.5549761, y: 1.6845057, z: 0.55129623}
  m_DirtyAABB: 0
--- !u!1 &194096
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 492608}
  - component: {fileID: 13755448}
  m_Layer: 0
  m_Name: SA_Zombie_Businessman
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &492608
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 194096}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 26
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13755448
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 194096}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300006, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555047}
  m_DirtyAABB: 0
--- !u!1 &199440
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 468534}
  - component: {fileID: 13780986}
  m_Layer: 0
  m_Name: SA_Zombie_Soldier
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &468534
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 199440}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 434318}
  m_RootOrder: 47
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780986
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 199440}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300048, guid: dbbc53a6bc8f5c64bb234194ce1380aa, type: 3}
  m_Bones:
  - {fileID: 484988}
  - {fileID: 464160}
  - {fileID: 473440}
  - {fileID: 406434}
  - {fileID: 477186}
  - {fileID: 423272}
  - {fileID: 421538}
  - {fileID: 491390}
  - {fileID: 424166}
  - {fileID: 486990}
  - {fileID: 424690}
  - {fileID: 451634}
  - {fileID: 445664}
  - {fileID: 419472}
  - {fileID: 424480}
  - {fileID: 454036}
  - {fileID: 449394}
  - {fileID: 465904}
  - {fileID: 407556}
  - {fileID: 467136}
  - {fileID: 494604}
  - {fileID: 454252}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 484988}
  m_AABB:
    m_Center: {x: -0.4618255, y: 0.0000017285347, z: 0.015083313}
    m_Extent: {x: 1.507043, y: 1.6845057, z: 0.4607393}
  m_DirtyAABB: 0
