%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100936
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 487924}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &487924
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100936}
  m_LocalRotation: {x: -0.4402108, y: 0.4402108, z: 0.55336654, w: 0.55336654}
  m_LocalPosition: {x: 0.015612841, y: -2.6645352e-17, z: 0.01747408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 412786}
  m_Father: {fileID: 495290}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &102428
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 479762}
  m_Layer: 0
  m_Name: GoatRig_ROOTSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &479762
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102428}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0, y: 0.13337907, z: -0.05985334}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 462736}
  - {fileID: 480460}
  - {fileID: 450688}
  - {fileID: 402606}
  - {fileID: 463970}
  m_Father: {fileID: 424008}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &102584
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486860}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &486860
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102584}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.015, y: 0, z: 5.074066e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 492006}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &102708
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410500}
  m_Layer: 0
  m_Name: GoatRig_Tail_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &410500
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102708}
  m_LocalRotation: {x: 0.000000008896116, y: -1.9798111e-16, z: 2.2753756e-16, w: 1}
  m_LocalPosition: {x: -0.011093897, y: -1.1074657e-19, z: -0.000665011}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 459940}
  m_Father: {fileID: 463970}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &105420
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424008}
  m_Layer: 0
  m_Name: GoatRig_SHJntGrp
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &424008
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 105420}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 479762}
  m_Father: {fileID: 470132}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &106036
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463986}
  m_Layer: 0
  m_Name: GoatRig_Head_JawEndSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &463986
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 106036}
  m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  m_LocalPosition: {x: 3.1185679e-18, y: 0.0027216566, z: 0.019228434}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 457104}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &107626
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 434180}
  - component: {fileID: 13724836}
  m_Layer: 0
  m_Name: SM_BullDog_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &434180
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107626}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13724836
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107626}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300004, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &107906
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 490768}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &490768
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107906}
  m_LocalRotation: {x: -2.9935751e-18, y: 0.026162026, z: -1.0758335e-16, w: 0.99965775}
  m_LocalPosition: {x: -0.03396886, y: -3.5527136e-17, z: 3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 489640}
  m_Father: {fileID: 455496}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &110116
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 429850}
  m_Layer: 0
  m_Name: GoatRig_r_Eye_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &429850
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110116}
  m_LocalRotation: {x: 0.22365575, y: -0.54567903, z: 0.7447722, w: -0.31229287}
  m_LocalPosition: {x: 0.010963676, y: -0.014784078, z: 0.003072587}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 461838}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &111294
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 495912}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &495912
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111294}
  m_LocalRotation: {x: -1.3455665e-17, y: -0.14463258, z: 1.1703039e-16, w: 0.98948544}
  m_LocalPosition: {x: -0.030956049, y: -2.2204459e-17, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 402460}
  m_Father: {fileID: 412676}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &111630
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463418}
  - component: {fileID: 13720628}
  m_Layer: 0
  m_Name: SM_GermanShepherd_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &463418
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111630}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 20
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13720628
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 111630}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300034, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &115070
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 401638}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &401638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115070}
  m_LocalRotation: {x: -2.4177067e-17, y: -0.40345883, z: -1.5530541e-16, w: 0.9149978}
  m_LocalPosition: {x: -0.0461114, y: 0, z: -1.3322676e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 455496}
  m_Father: {fileID: 480460}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &115620
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 457104}
  m_Layer: 0
  m_Name: GoatRig_Head_JawSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &457104
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115620}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 0.009571222, y: -1.7207699e-18, z: 0.027942112}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 463986}
  m_Father: {fileID: 408232}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &116156
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 431968}
  - component: {fileID: 13780554}
  m_Layer: 0
  m_Name: SM_Labrador_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &431968
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116156}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 24
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780554
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116156}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300060, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
--- !u!1 &116952
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441578}
  - component: {fileID: 13756474}
  m_Layer: 0
  m_Name: SM_Doberman_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &441578
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116952}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 18
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13756474
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116952}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300056, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 459940}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &117510
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 471572}
  - component: {fileID: 13713244}
  m_Layer: 0
  m_Name: SM_Poodle_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &471572
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117510}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 26
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13713244
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117510}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300038, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &118128
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 447964}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &447964
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118128}
  m_LocalRotation: {x: -0.4402108, y: 0.4402108, z: 0.55336654, w: 0.55336654}
  m_LocalPosition: {x: -0.015612841, y: -4.4408918e-17, z: 0.01747408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 412676}
  m_Father: {fileID: 435170}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &118464
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 466956}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &466956
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118464}
  m_LocalRotation: {x: 1.35997e-17, y: 0.7071068, z: -1.35997e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.015, y: -4.440892e-18, z: 0.0025131495}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 443362}
  m_Father: {fileID: 474740}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &119718
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 434268}
  - component: {fileID: 13727168}
  m_Layer: 0
  m_Name: SM_SaintBernard_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &434268
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119718}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 33
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13727168
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119718}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300020, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &122476
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438694}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &438694
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 122476}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.014579673, y: 8.881784e-18, z: 2.9338467e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 489640}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &122724
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 493442}
  - component: {fileID: 13768176}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &493442
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 122724}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 30
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13768176
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 122724}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300018, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &124422
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 493596}
  m_Layer: 0
  m_Name: GoatRig_l_Eye_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &493596
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124422}
  m_LocalRotation: {x: 0.54567903, y: -0.22365564, z: -0.31229284, w: 0.74477226}
  m_LocalPosition: {x: -0.010963676, y: -0.014784078, z: 0.003072587}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 461838}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &126490
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 425874}
  - component: {fileID: 13762260}
  m_Layer: 0
  m_Name: SM_Beagle_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &425874
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126490}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13762260
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126490}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300046, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &126568
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 418222}
  - component: {fileID: 13798228}
  m_Layer: 0
  m_Name: SM_BullDog_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &418222
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126568}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13798228
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126568}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300026, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &129644
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470994}
  m_Layer: 0
  m_Name: GoatRig_Neck_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &470994
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 129644}
  m_LocalRotation: {x: -4.471573e-12, y: 7.7579504e-16, z: 1.1227358e-16, w: 1}
  m_LocalPosition: {x: -0.020226609, y: 2.339929e-18, z: -0.00002707601}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 408232}
  m_Father: {fileID: 480378}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &131498
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 495290}
  m_Layer: 0
  m_Name: GoatRig_r_Clavicle_01_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &495290
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 131498}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 5.3290704e-17, y: 0.009673913, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 487924}
  m_Father: {fileID: 430028}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &133268
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463970}
  m_Layer: 0
  m_Name: GoatRig_Tail_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &463970
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133268}
  m_LocalRotation: {x: -0.2535475, y: -0.2535475, z: -0.66008615, w: 0.66008615}
  m_LocalPosition: {x: 3.2047473e-33, y: -0.005079231, z: -0.009250244}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 410500}
  m_Father: {fileID: 479762}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &134506
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 490162}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &490162
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 134506}
  m_LocalRotation: {x: 3.5109299e-19, y: 0.0072071506, z: 6.230615e-17, w: 0.9999741}
  m_LocalPosition: {x: -0.03195331, y: -4.8849813e-17, z: -1.0658141e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 451466}
  m_Father: {fileID: 448606}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &136810
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 435170}
  m_Layer: 0
  m_Name: GoatRig_l_Clavicle_01_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &435170
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136810}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 4.4408918e-17, y: -0.009673913, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 447964}
  m_Father: {fileID: 430028}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137112
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 488142}
  - component: {fileID: 13704834}
  m_Layer: 0
  m_Name: SM_Poodle_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &488142
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137112}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 27
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13704834
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137112}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300062, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &137846
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 430028}
  m_Layer: 0
  m_Name: GoatRig_Spine_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &430028
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137846}
  m_LocalRotation: {x: 3.0616168e-17, y: -1.110223e-16, z: -2.4894982e-17, w: 1}
  m_LocalPosition: {x: -0.05375599, y: 1.1936228e-17, z: -3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 435170}
  - {fileID: 480378}
  - {fileID: 495290}
  m_Father: {fileID: 458900}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &138520
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 488612}
  - component: {fileID: 13796840}
  m_Layer: 0
  m_Name: SM_Chihuahua_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &488612
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138520}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 13
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13796840
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138520}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300008, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 459940}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &141512
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 411404}
  - component: {fileID: 13780268}
  m_Layer: 0
  m_Name: SM_Labrador_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &411404
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141512}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 22
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780268
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141512}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300014, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
--- !u!1 &143976
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 443822}
  - component: {fileID: 13780538}
  m_Layer: 0
  m_Name: SM_Chihuahua_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &443822
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 143976}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 15
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780538
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 143976}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300054, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 459940}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &149106
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458900}
  m_Layer: 0
  m_Name: GoatRig_Spine_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &458900
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149106}
  m_LocalRotation: {x: 3.0616168e-17, y: -1.110223e-16, z: -2.4894982e-17, w: 1}
  m_LocalPosition: {x: -0.04260735, y: -2.0166744e-18, z: -1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 430028}
  m_Father: {fileID: 450688}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &149360
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470872}
  - component: {fileID: 13781548}
  m_Layer: 0
  m_Name: SM_Beagle_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &470872
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149360}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13781548
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149360}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300022, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &152208
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 447778}
  m_Layer: 0
  m_Name: GoatRig_Tail_05
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &447778
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152208}
  m_LocalRotation: {x: 0.41127694, y: 0.57519674, z: -0.41127694, w: 0.57519674}
  m_LocalPosition: {x: -0.03599757, y: 0.0054632216, z: 3.488051e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 422404}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &152376
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 426322}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &426322
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152376}
  m_LocalRotation: {x: 6.40479e-18, y: -0.40345883, z: 1.452532e-17, w: 0.9149978}
  m_LocalPosition: {x: -0.0461114, y: -2.6645352e-17, z: -1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 470608}
  m_Father: {fileID: 462736}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &152912
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 462210}
  - component: {fileID: 13774900}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &462210
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152912}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 32
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13774900
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 152912}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300066, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &154250
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458716}
  m_Layer: 0
  m_Name: GoatRig_Tail_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &458716
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 154250}
  m_LocalRotation: {x: 0.25881907, y: -0, z: -0, w: 0.9659259}
  m_LocalPosition: {x: -8.800071e-18, y: -0.020232111, z: -0.013228698}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 422404}
  m_Father: {fileID: 459318}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &156096
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 430062}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &430062
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156096}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.015, y: -8.881784e-18, z: 3.3566898e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 451466}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &156154
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 435880}
  - component: {fileID: 13782866}
  m_Layer: 0
  m_Name: SM_BorderCollie_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &435880
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156154}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13782866
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156154}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300048, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &156372
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 475728}
  - component: {fileID: 13752742}
  m_Layer: 0
  m_Name: SM_BullTerrier_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &475728
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156372}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13752742
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156372}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300028, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &156382
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 492006}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &492006
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156382}
  m_LocalRotation: {x: 1.4820726e-17, y: 0.7071068, z: -1.4820726e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.013211768, y: 0, z: 0.005100634}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 486860}
  m_Father: {fileID: 402460}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157654
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 451466}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &451466
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157654}
  m_LocalRotation: {x: 1.4820726e-17, y: 0.7071068, z: -1.4820726e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.013211768, y: 2.2204459e-17, z: 0.005100634}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 430062}
  m_Father: {fileID: 490162}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157702
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 422404}
  m_Layer: 0
  m_Name: GoatRig_Tail_04
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &422404
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157702}
  m_LocalRotation: {x: -0.4112769, y: -0.57519674, z: 0.4112769, w: 0.57519674}
  m_LocalPosition: {x: -1.5609338e-18, y: -0.02160929, z: -0.00044455015}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 447778}
  m_Father: {fileID: 458716}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &158338
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 483948}
  - component: {fileID: 13758418}
  m_Layer: 0
  m_Name: SM_Pug_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &483948
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158338}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 28
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13758418
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158338}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300070, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.029901348, z: 0.09297549}
    m_Extent: {x: 0.06285772, y: 0.10347774, z: 0.124632455}
  m_DirtyAABB: 0
--- !u!1 &159374
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 461838}
  m_Layer: 0
  m_Name: GoatRig_Head_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &461838
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159374}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: -0.03, y: 4.5897134e-18, z: 1.5543122e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 493596}
  - {fileID: 429850}
  m_Father: {fileID: 408232}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &159398
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494946}
  - component: {fileID: 13721728}
  m_Layer: 0
  m_Name: SM_BorderCollie_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &494946
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159398}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13721728
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159398}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300002, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &162026
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 453092}
  - component: {fileID: 13745384}
  m_Layer: 0
  m_Name: SM_Doberman_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &453092
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162026}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 17
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13745384
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162026}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300032, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 459940}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &162166
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 443362}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &443362
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162166}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.014579673, y: -4.440892e-18, z: 2.3320552e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 466956}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &162658
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484980}
  - component: {fileID: 13708996}
  m_Layer: 0
  m_Name: SM_Poodle_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &484980
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162658}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 25
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13708996
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 162658}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300016, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &163244
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 412676}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &412676
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163244}
  m_LocalRotation: {x: 9.398513e-18, y: 0.2486953, z: -4.6322247e-16, w: 0.9685818}
  m_LocalPosition: {x: -0.042034086, y: -2.2204459e-17, z: 3.1086245e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 495912}
  m_Father: {fileID: 447964}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &164230
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 465406}
  - component: {fileID: 13772724}
  m_Layer: 0
  m_Name: SM_Chihuahua_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &465406
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164230}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 14
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13772724
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164230}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300030, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 459940}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &164672
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 459318}
  m_Layer: 0
  m_Name: GoatRig_Tail_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &459318
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164672}
  m_LocalRotation: {x: 0.1000293, y: 0.6999958, z: -0.1000293, w: 0.6999958}
  m_LocalPosition: {x: -0.025080811, y: 0.004174287, z: -3.50895e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 458716}
  m_Father: {fileID: 402606}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &165170
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 489640}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &489640
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165170}
  m_LocalRotation: {x: 1.3498074e-16, y: 0.7071068, z: -1.3498074e-16, w: 0.7071068}
  m_LocalPosition: {x: -0.015, y: -8.881784e-18, z: 0.0025131495}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 438694}
  m_Father: {fileID: 490768}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &166194
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 448606}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &448606
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166194}
  m_LocalRotation: {x: -1.3455665e-17, y: -0.14463258, z: 1.1703039e-16, w: 0.98948544}
  m_LocalPosition: {x: -0.030956049, y: 8.881784e-18, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 490162}
  m_Father: {fileID: 412786}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &166264
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 462736}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &462736
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166264}
  m_LocalRotation: {x: -0.086716294, y: 0.086716294, z: 0.7017694, w: 0.7017694}
  m_LocalPosition: {x: -0.025286753, y: -0.01, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 426322}
  m_Father: {fileID: 479762}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &169762
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470608}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &470608
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169762}
  m_LocalRotation: {x: 3.2064634e-17, y: 0.26305136, z: 1.1535027e-16, w: 0.9647818}
  m_LocalPosition: {x: -0.035655376, y: -3.9968027e-17, z: 5.3290704e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 474740}
  m_Father: {fileID: 426322}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &171132
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463224}
  - component: {fileID: 13726310}
  m_Layer: 0
  m_Name: SM_SaintBernard_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &463224
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 171132}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 34
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13726310
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 171132}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300044, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &172790
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410446}
  - component: {fileID: 9567552}
  m_Layer: 0
  m_Name: SM_Doberman_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &410446
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172790}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 10.5, y: 10.5, z: 10.5}
  m_Children:
  - {fileID: 470132}
  - {fileID: 427250}
  - {fileID: 470872}
  - {fileID: 425874}
  - {fileID: 494946}
  - {fileID: 483946}
  - {fileID: 435880}
  - {fileID: 434180}
  - {fileID: 418222}
  - {fileID: 474870}
  - {fileID: 421852}
  - {fileID: 475728}
  - {fileID: 404270}
  - {fileID: 488612}
  - {fileID: 465406}
  - {fileID: 443822}
  - {fileID: 409950}
  - {fileID: 453092}
  - {fileID: 441578}
  - {fileID: 450948}
  - {fileID: 463418}
  - {fileID: 479764}
  - {fileID: 411404}
  - {fileID: 412758}
  - {fileID: 431968}
  - {fileID: 484980}
  - {fileID: 471572}
  - {fileID: 488142}
  - {fileID: 483948}
  - {fileID: 464544}
  - {fileID: 493442}
  - {fileID: 467536}
  - {fileID: 462210}
  - {fileID: 434268}
  - {fileID: 463224}
  - {fileID: 499614}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9567552
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172790}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Controller: {fileID: 9100000, guid: d7ff2687a5152784496920a366fcc30e, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &173850
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474740}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &474740
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173850}
  m_LocalRotation: {x: 1.2290075e-18, y: 0.026162026, z: 6.402362e-17, w: 0.99965775}
  m_LocalPosition: {x: -0.03396886, y: 8.881784e-18, z: 7.9936054e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 466956}
  m_Father: {fileID: 470608}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &179964
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 455496}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &455496
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179964}
  m_LocalRotation: {x: -1.8526091e-17, y: 0.26305136, z: -4.8528824e-17, w: 0.9647818}
  m_LocalPosition: {x: -0.035655376, y: 2.2204459e-17, z: 3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 490768}
  m_Father: {fileID: 401638}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &184530
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 467536}
  - component: {fileID: 13797502}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &467536
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184530}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 31
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13797502
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 184530}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300042, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &185776
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 450688}
  m_Layer: 0
  m_Name: GoatRig_Spine_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &450688
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 185776}
  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
  m_LocalPosition: {x: 1.14774065e-17, y: -3.5527136e-17, z: 0.02575167}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 458900}
  m_Father: {fileID: 479762}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &185918
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480460}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &480460
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 185918}
  m_LocalRotation: {x: -0.086716294, y: 0.086716294, z: 0.7017694, w: 0.7017694}
  m_LocalPosition: {x: 0.025286753, y: -0.01, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 401638}
  m_Father: {fileID: 479762}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &186348
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 404270}
  - component: {fileID: 13765812}
  m_Layer: 0
  m_Name: SM_BullTerrier_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &404270
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186348}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13765812
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186348}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300052, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &186478
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 402460}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &402460
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186478}
  m_LocalRotation: {x: 3.5109299e-19, y: 0.0072071506, z: 6.230615e-17, w: 0.9999741}
  m_LocalPosition: {x: -0.03195331, y: -8.881784e-18, z: -8.8817837e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 492006}
  m_Father: {fileID: 495912}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &187366
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 408232}
  m_Layer: 0
  m_Name: GoatRig_Neck_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &408232
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 187366}
  m_LocalRotation: {x: -1.3892389e-16, y: -0.0016129503, z: 1.1124547e-16, w: 0.9999987}
  m_LocalPosition: {x: -0.0056655416, y: 1.4421359e-18, z: 0.000019896728}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 457104}
  - {fileID: 461838}
  m_Father: {fileID: 470994}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &187928
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421852}
  - component: {fileID: 13736494}
  m_Layer: 0
  m_Name: SM_BullTerrier_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &421852
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 187928}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13736494
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 187928}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300006, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &188300
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480378}
  m_Layer: 0
  m_Name: GoatRig_Neck_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &480378
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188300}
  m_LocalRotation: {x: -0.0000000094148795, y: -0.45663697, z: -0.000000018335664, w: 0.88965315}
  m_LocalPosition: {x: -0.03221431, y: 5.787502e-18, z: -0.013906577}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 470994}
  m_Father: {fileID: 430028}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &188852
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464544}
  - component: {fileID: 13702934}
  m_Layer: 0
  m_Name: SM_Pug_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &464544
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188852}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 29
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13702934
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188852}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300040, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.029901348, z: 0.09297549}
    m_Extent: {x: 0.06285772, y: 0.10347774, z: 0.124632455}
  m_DirtyAABB: 0
--- !u!1 &189228
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 499614}
  - component: {fileID: 13714714}
  m_Layer: 0
  m_Name: SM_SaintBernard_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &499614
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189228}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 35
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13714714
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189228}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300068, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &189686
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474870}
  - component: {fileID: 13783492}
  m_Layer: 0
  m_Name: SM_BullDog_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &474870
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189686}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13783492
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189686}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300050, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &194360
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409950}
  - component: {fileID: 13730612}
  m_Layer: 0
  m_Name: SM_Doberman_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &409950
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 194360}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 16
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13730612
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 194360}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300010, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 459940}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &194644
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 459940}
  m_Layer: 0
  m_Name: GoatRig_Tail_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &459940
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 194644}
  m_LocalRotation: {x: 7.043849e-10, y: -0.13247433, z: 0.000000013314028, w: 0.99118644}
  m_LocalPosition: {x: -0.011494653, y: -4.460091e-18, z: 0.0019352267}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410500}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &195734
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 402606}
  m_Layer: 0
  m_Name: GoatRig_Tail_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &402606
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 195734}
  m_LocalRotation: {x: -0.2777931, y: -0.65025455, z: 0.2777931, w: 0.65025455}
  m_LocalPosition: {x: -0, y: 0.0017132936, z: -0.0026011032}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 459318}
  m_Father: {fileID: 479762}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &196204
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 483946}
  - component: {fileID: 13797914}
  m_Layer: 0
  m_Name: SM_BorderCollie_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &483946
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196204}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13797914
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196204}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300024, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &196364
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470132}
  m_Layer: 0
  m_Name: Rig
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &470132
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196364}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 424008}
  m_Father: {fileID: 410446}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &196826
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 450948}
  - component: {fileID: 13791790}
  m_Layer: 0
  m_Name: SM_GermanShepherd_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &450948
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196826}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 19
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13791790
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196826}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300012, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &197816
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427250}
  - component: {fileID: 13729042}
  m_Layer: 0
  m_Name: SM_Beagle_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &427250
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 197816}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13729042
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 197816}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &197978
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 412786}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &412786
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 197978}
  m_LocalRotation: {x: 1.2272639e-18, y: 0.2486953, z: -1.302558e-16, w: 0.9685818}
  m_LocalPosition: {x: -0.042034086, y: -2.6645352e-17, z: 2.6645352e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 448606}
  m_Father: {fileID: 487924}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &198522
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 479764}
  - component: {fileID: 13775800}
  m_Layer: 0
  m_Name: SM_GermanShepherd_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &479764
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198522}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 21
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13775800
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198522}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300058, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &198564
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 412758}
  - component: {fileID: 13763452}
  m_Layer: 0
  m_Name: SM_Labrador_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &412758
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198564}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 410446}
  m_RootOrder: 23
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13763452
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198564}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300036, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 479762}
  - {fileID: 450688}
  - {fileID: 458900}
  - {fileID: 430028}
  - {fileID: 435170}
  - {fileID: 447964}
  - {fileID: 412676}
  - {fileID: 495912}
  - {fileID: 402460}
  - {fileID: 492006}
  - {fileID: 486860}
  - {fileID: 495290}
  - {fileID: 487924}
  - {fileID: 412786}
  - {fileID: 448606}
  - {fileID: 490162}
  - {fileID: 451466}
  - {fileID: 430062}
  - {fileID: 480378}
  - {fileID: 470994}
  - {fileID: 408232}
  - {fileID: 457104}
  - {fileID: 463986}
  - {fileID: 461838}
  - {fileID: 493596}
  - {fileID: 429850}
  - {fileID: 462736}
  - {fileID: 426322}
  - {fileID: 470608}
  - {fileID: 474740}
  - {fileID: 466956}
  - {fileID: 443362}
  - {fileID: 480460}
  - {fileID: 401638}
  - {fileID: 455496}
  - {fileID: 490768}
  - {fileID: 489640}
  - {fileID: 438694}
  - {fileID: 463970}
  - {fileID: 410500}
  - {fileID: 402606}
  - {fileID: 459318}
  - {fileID: 458716}
  - {fileID: 422404}
  - {fileID: 447778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 479762}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
