%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100946
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 453602}
  m_Layer: 0
  m_Name: GoatRig_Tail_04
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &453602
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100946}
  m_LocalRotation: {x: -0.4112769, y: -0.57519674, z: 0.4112769, w: 0.57519674}
  m_LocalPosition: {x: -1.5609338e-18, y: -0.02160929, z: -0.00044455015}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 422388}
  m_Father: {fileID: 439582}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &101626
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413958}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413958
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 101626}
  m_LocalRotation: {x: 1.2272639e-18, y: 0.2486953, z: -1.302558e-16, w: 0.9685818}
  m_LocalPosition: {x: -0.042034086, y: -2.6645352e-17, z: 2.6645352e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 477876}
  m_Father: {fileID: 427638}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &102596
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 453816}
  - component: {fileID: 13738890}
  m_Layer: 0
  m_Name: SM_BorderCollie_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &453816
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102596}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13738890
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 102596}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300048, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &108338
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 498326}
  - component: {fileID: 13763962}
  m_Layer: 0
  m_Name: SM_Doberman_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &498326
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108338}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 17
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13763962
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108338}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300032, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 410966}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &109198
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 422388}
  m_Layer: 0
  m_Name: GoatRig_Tail_05
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &422388
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109198}
  m_LocalRotation: {x: 0.41127694, y: 0.57519674, z: -0.41127694, w: 0.57519674}
  m_LocalPosition: {x: -0.03599757, y: 0.0054632216, z: 3.488051e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 453602}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &110390
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 479428}
  m_Layer: 0
  m_Name: GoatRig_Neck_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &479428
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110390}
  m_LocalRotation: {x: -0.0000000094148795, y: -0.45663697, z: -0.000000018335664, w: 0.88965315}
  m_LocalPosition: {x: -0.03221431, y: 5.787502e-18, z: -0.013906577}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 460354}
  m_Father: {fileID: 458412}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &110530
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 418818}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &418818
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110530}
  m_LocalRotation: {x: 1.2290075e-18, y: 0.026162026, z: 6.402362e-17, w: 0.99965775}
  m_LocalPosition: {x: -0.03396886, y: 8.881784e-18, z: 7.9936054e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 478368}
  m_Father: {fileID: 498234}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &112930
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463144}
  - component: {fileID: 13707102}
  m_Layer: 0
  m_Name: SM_Beagle_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &463144
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 112930}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13707102
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 112930}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300046, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &114142
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 456416}
  - component: {fileID: 13756116}
  m_Layer: 0
  m_Name: SM_BullTerrier_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &456416
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114142}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13756116
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 114142}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300006, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &115094
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 414974}
  - component: {fileID: 13782224}
  m_Layer: 0
  m_Name: SM_BullTerrier_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &414974
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115094}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13782224
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115094}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300028, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &116688
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 498232}
  - component: {fileID: 13702470}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &498232
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116688}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 32
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13702470
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116688}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300066, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &117270
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 450002}
  - component: {fileID: 13736684}
  m_Layer: 0
  m_Name: SM_Poodle_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &450002
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117270}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 27
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13736684
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117270}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300062, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &117380
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484224}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &484224
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117380}
  m_LocalRotation: {x: -1.3455665e-17, y: -0.14463258, z: 1.1703039e-16, w: 0.98948544}
  m_LocalPosition: {x: -0.030956049, y: -2.2204459e-17, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 471030}
  m_Father: {fileID: 490790}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &117794
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410966}
  m_Layer: 0
  m_Name: GoatRig_Tail_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &410966
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117794}
  m_LocalRotation: {x: 7.043849e-10, y: -0.13247433, z: 0.000000013314028, w: 0.99118644}
  m_LocalPosition: {x: -0.011494653, y: -4.460091e-18, z: 0.0019352267}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 431156}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &118066
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421700}
  m_Layer: 0
  m_Name: GoatRig_l_Clavicle_01_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &421700
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118066}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 4.4408918e-17, y: -0.009673913, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 442038}
  m_Father: {fileID: 458412}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121164
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 437606}
  - component: {fileID: 13715670}
  m_Layer: 0
  m_Name: SM_Doberman_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &437606
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121164}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 18
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13715670
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121164}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300056, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 410966}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &121842
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 490790}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &490790
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121842}
  m_LocalRotation: {x: 9.398513e-18, y: 0.2486953, z: -4.6322247e-16, w: 0.9685818}
  m_LocalPosition: {x: -0.042034086, y: -2.2204459e-17, z: 3.1086245e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 484224}
  m_Father: {fileID: 442038}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &124044
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 468914}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &468914
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 124044}
  m_LocalRotation: {x: -1.8526091e-17, y: 0.26305136, z: -4.8528824e-17, w: 0.9647818}
  m_LocalPosition: {x: -0.035655376, y: 2.2204459e-17, z: 3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 436582}
  m_Father: {fileID: 453518}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &127754
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 498288}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &498288
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 127754}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.015, y: 0, z: 5.074066e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 411414}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &128324
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 456008}
  m_Layer: 0
  m_Name: GoatRig_Head_JawSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &456008
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128324}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 0.009571222, y: -1.7207699e-18, z: 0.027942112}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 472932}
  m_Father: {fileID: 449790}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &131566
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477718}
  m_Layer: 0
  m_Name: GoatRig_ROOTSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &477718
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 131566}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0, y: 0.13337907, z: -0.05985334}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 438438}
  - {fileID: 477302}
  - {fileID: 415530}
  - {fileID: 445520}
  - {fileID: 470442}
  m_Father: {fileID: 401138}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &133136
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 469322}
  m_Layer: 0
  m_Name: GoatRig_r_Eye_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &469322
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133136}
  m_LocalRotation: {x: 0.22365575, y: -0.54567903, z: 0.7447722, w: -0.31229287}
  m_LocalPosition: {x: 0.010963676, y: -0.014784078, z: 0.003072587}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 447994}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &133800
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 423876}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &423876
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133800}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.014579673, y: -4.440892e-18, z: 2.3320552e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 478368}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137220
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 460354}
  m_Layer: 0
  m_Name: GoatRig_Neck_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &460354
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137220}
  m_LocalRotation: {x: -4.471573e-12, y: 7.7579504e-16, z: 1.1227358e-16, w: 1}
  m_LocalPosition: {x: -0.020226609, y: 2.339929e-18, z: -0.00002707601}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 449790}
  m_Father: {fileID: 479428}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137972
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 449790}
  m_Layer: 0
  m_Name: GoatRig_Neck_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &449790
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137972}
  m_LocalRotation: {x: -1.3892389e-16, y: -0.0016129503, z: 1.1124547e-16, w: 0.9999987}
  m_LocalPosition: {x: -0.0056655416, y: 1.4421359e-18, z: 0.000019896728}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 456008}
  - {fileID: 447994}
  m_Father: {fileID: 460354}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &138718
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427638}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &427638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138718}
  m_LocalRotation: {x: -0.4402108, y: 0.4402108, z: 0.55336654, w: 0.55336654}
  m_LocalPosition: {x: 0.015612841, y: -2.6645352e-17, z: 0.01747408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 413958}
  m_Father: {fileID: 406108}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &139804
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 406070}
  - component: {fileID: 13724900}
  m_Layer: 0
  m_Name: SM_Chihuahua_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &406070
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139804}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 14
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13724900
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139804}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300030, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 410966}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &140236
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 445520}
  m_Layer: 0
  m_Name: GoatRig_Tail_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &445520
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140236}
  m_LocalRotation: {x: -0.2777931, y: -0.65025455, z: 0.2777931, w: 0.65025455}
  m_LocalPosition: {x: -0, y: 0.0017132936, z: -0.0026011032}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 438408}
  m_Father: {fileID: 477718}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &140354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 439582}
  m_Layer: 0
  m_Name: GoatRig_Tail_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &439582
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140354}
  m_LocalRotation: {x: 0.25881907, y: -0, z: -0, w: 0.9659259}
  m_LocalPosition: {x: -8.800071e-18, y: -0.020232111, z: -0.013228698}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 453602}
  m_Father: {fileID: 438408}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &141504
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 415762}
  - component: {fileID: 13781240}
  m_Layer: 0
  m_Name: SM_Poodle_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &415762
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141504}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 26
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13781240
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141504}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300038, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &142054
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407358}
  - component: {fileID: 13733548}
  m_Layer: 0
  m_Name: SM_BorderCollie_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &407358
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 142054}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13733548
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 142054}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300002, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &144796
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477876}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &477876
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144796}
  m_LocalRotation: {x: -1.3455665e-17, y: -0.14463258, z: 1.1703039e-16, w: 0.98948544}
  m_LocalPosition: {x: -0.030956049, y: 8.881784e-18, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 413474}
  m_Father: {fileID: 413958}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &145072
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 466874}
  - component: {fileID: 13747646}
  m_Layer: 0
  m_Name: SM_BullDog_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &466874
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145072}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13747646
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145072}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300026, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &145114
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 478368}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &478368
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145114}
  m_LocalRotation: {x: 1.35997e-17, y: 0.7071068, z: -1.35997e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.015, y: -4.440892e-18, z: 0.0025131495}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 423876}
  m_Father: {fileID: 418818}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &145644
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 457900}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &457900
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145644}
  m_LocalRotation: {x: 1.4820726e-17, y: 0.7071068, z: -1.4820726e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.013211768, y: 2.2204459e-17, z: 0.005100634}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 445416}
  m_Father: {fileID: 413474}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &147170
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 426912}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &426912
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147170}
  m_LocalRotation: {x: 6.40479e-18, y: -0.40345883, z: 1.452532e-17, w: 0.9149978}
  m_LocalPosition: {x: -0.0461114, y: -2.6645352e-17, z: -1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 498234}
  m_Father: {fileID: 438438}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &147462
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 404306}
  - component: {fileID: 13777570}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &404306
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147462}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 31
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13777570
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147462}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300042, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &148130
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 476038}
  m_Layer: 0
  m_Name: GoatRig_Spine_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &476038
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148130}
  m_LocalRotation: {x: 3.0616168e-17, y: -1.110223e-16, z: -2.4894982e-17, w: 1}
  m_LocalPosition: {x: -0.04260735, y: -2.0166744e-18, z: -1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 458412}
  m_Father: {fileID: 415530}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &149386
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421474}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &421474
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149386}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.014579673, y: 8.881784e-18, z: 2.9338467e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 479842}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &150478
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 436582}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &436582
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150478}
  m_LocalRotation: {x: -2.9935751e-18, y: 0.026162026, z: -1.0758335e-16, w: 0.99965775}
  m_LocalPosition: {x: -0.03396886, y: -3.5527136e-17, z: 3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 479842}
  m_Father: {fileID: 468914}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &151686
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 426026}
  - component: {fileID: 13769630}
  m_Layer: 0
  m_Name: SM_BullDog_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &426026
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 151686}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13769630
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 151686}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300004, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &151788
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 489298}
  - component: {fileID: 13721008}
  m_Layer: 0
  m_Name: SM_Pug_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &489298
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 151788}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 28
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13721008
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 151788}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300070, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.029901348, z: 0.09297549}
    m_Extent: {x: 0.06285772, y: 0.10347774, z: 0.124632455}
  m_DirtyAABB: 0
--- !u!1 &153402
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 489700}
  - component: {fileID: 13736746}
  m_Layer: 0
  m_Name: SM_GermanShepherd_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &489700
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153402}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 21
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13736746
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153402}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300058, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &155544
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413582}
  - component: {fileID: 13714708}
  m_Layer: 0
  m_Name: SM_BorderCollie_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &413582
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155544}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13714708
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155544}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300024, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &156192
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458412}
  m_Layer: 0
  m_Name: GoatRig_Spine_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &458412
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156192}
  m_LocalRotation: {x: 3.0616168e-17, y: -1.110223e-16, z: -2.4894982e-17, w: 1}
  m_LocalPosition: {x: -0.05375599, y: 1.1936228e-17, z: -3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 421700}
  - {fileID: 479428}
  - {fileID: 406108}
  m_Father: {fileID: 476038}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &160370
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 445416}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &445416
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 160370}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.015, y: -8.881784e-18, z: 3.3566898e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 457900}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &161988
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 450564}
  - component: {fileID: 13780030}
  m_Layer: 0
  m_Name: SM_SaintBernard_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &450564
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161988}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 35
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780030
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161988}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300068, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &163312
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 422416}
  - component: {fileID: 13748212}
  m_Layer: 0
  m_Name: SM_Labrador_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &422416
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163312}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 24
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13748212
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163312}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300060, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
--- !u!1 &163580
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486704}
  - component: {fileID: 13741556}
  m_Layer: 0
  m_Name: SM_GermanShepherd_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &486704
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163580}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 20
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741556
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163580}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300034, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &165142
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 431156}
  m_Layer: 0
  m_Name: GoatRig_Tail_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &431156
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165142}
  m_LocalRotation: {x: 0.000000008896116, y: -1.9798111e-16, z: 2.2753756e-16, w: 1}
  m_LocalPosition: {x: -0.011093897, y: -1.1074657e-19, z: -0.000665011}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 410966}
  m_Father: {fileID: 470442}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &166368
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438438}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &438438
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166368}
  m_LocalRotation: {x: -0.086716294, y: 0.086716294, z: 0.7017694, w: 0.7017694}
  m_LocalPosition: {x: -0.025286753, y: -0.01, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 426912}
  m_Father: {fileID: 477718}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &168272
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 406108}
  m_Layer: 0
  m_Name: GoatRig_r_Clavicle_01_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &406108
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 168272}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 5.3290704e-17, y: 0.009673913, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 427638}
  m_Father: {fileID: 458412}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &169262
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470442}
  m_Layer: 0
  m_Name: GoatRig_Tail_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &470442
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169262}
  m_LocalRotation: {x: -0.2535475, y: -0.2535475, z: -0.66008615, w: 0.66008615}
  m_LocalPosition: {x: 3.2047473e-33, y: -0.005079231, z: -0.009250244}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 431156}
  m_Father: {fileID: 477718}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &170428
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438408}
  m_Layer: 0
  m_Name: GoatRig_Tail_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &438408
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 170428}
  m_LocalRotation: {x: 0.1000293, y: 0.6999958, z: -0.1000293, w: 0.6999958}
  m_LocalPosition: {x: -0.025080811, y: 0.004174287, z: -3.50895e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 439582}
  m_Father: {fileID: 445520}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172614
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 453518}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &453518
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172614}
  m_LocalRotation: {x: -2.4177067e-17, y: -0.40345883, z: -1.5530541e-16, w: 0.9149978}
  m_LocalPosition: {x: -0.0461114, y: 0, z: -1.3322676e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 468914}
  m_Father: {fileID: 477302}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172656
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 493616}
  - component: {fileID: 13743412}
  m_Layer: 0
  m_Name: SM_Doberman_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &493616
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172656}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 16
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13743412
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172656}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300010, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 410966}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &172788
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 437980}
  m_Layer: 0
  m_Name: GoatRig_l_Eye_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &437980
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172788}
  m_LocalRotation: {x: 0.54567903, y: -0.22365564, z: -0.31229284, w: 0.74477226}
  m_LocalPosition: {x: -0.010963676, y: -0.014784078, z: 0.003072587}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 447994}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173146
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 401138}
  m_Layer: 0
  m_Name: GoatRig_SHJntGrp
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &401138
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173146}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 477718}
  m_Father: {fileID: 486914}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173310
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474926}
  - component: {fileID: 13785100}
  m_Layer: 0
  m_Name: SM_Poodle_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &474926
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173310}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 25
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13785100
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173310}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300016, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &174824
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 472932}
  m_Layer: 0
  m_Name: GoatRig_Head_JawEndSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &472932
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 174824}
  m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  m_LocalPosition: {x: 3.1185679e-18, y: 0.0027216566, z: 0.019228434}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 456008}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &175820
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 471030}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &471030
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 175820}
  m_LocalRotation: {x: 3.5109299e-19, y: 0.0072071506, z: 6.230615e-17, w: 0.9999741}
  m_LocalPosition: {x: -0.03195331, y: -8.881784e-18, z: -8.8817837e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 411414}
  m_Father: {fileID: 484224}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &176318
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 411414}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &411414
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 176318}
  m_LocalRotation: {x: 1.4820726e-17, y: 0.7071068, z: -1.4820726e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.013211768, y: 0, z: 0.005100634}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 498288}
  m_Father: {fileID: 471030}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &176466
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 465078}
  - component: {fileID: 13773472}
  m_Layer: 0
  m_Name: SM_Labrador_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &465078
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 176466}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 23
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13773472
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 176466}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300036, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
--- !u!1 &176914
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 442038}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &442038
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 176914}
  m_LocalRotation: {x: -0.4402108, y: 0.4402108, z: 0.55336654, w: 0.55336654}
  m_LocalPosition: {x: -0.015612841, y: -4.4408918e-17, z: 0.01747408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 490790}
  m_Father: {fileID: 421700}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &177420
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477302}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &477302
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 177420}
  m_LocalRotation: {x: -0.086716294, y: 0.086716294, z: 0.7017694, w: 0.7017694}
  m_LocalPosition: {x: 0.025286753, y: -0.01, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 453518}
  m_Father: {fileID: 477718}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178202
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 488860}
  - component: {fileID: 9545610}
  m_Layer: 0
  m_Name: SM_GermanShepherd_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &488860
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 178202}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 10, y: 10, z: 10}
  m_Children:
  - {fileID: 486914}
  - {fileID: 492034}
  - {fileID: 403738}
  - {fileID: 463144}
  - {fileID: 407358}
  - {fileID: 413582}
  - {fileID: 453816}
  - {fileID: 426026}
  - {fileID: 466874}
  - {fileID: 492168}
  - {fileID: 456416}
  - {fileID: 414974}
  - {fileID: 402220}
  - {fileID: 433880}
  - {fileID: 406070}
  - {fileID: 409808}
  - {fileID: 493616}
  - {fileID: 498326}
  - {fileID: 437606}
  - {fileID: 410574}
  - {fileID: 486704}
  - {fileID: 489700}
  - {fileID: 447694}
  - {fileID: 465078}
  - {fileID: 422416}
  - {fileID: 474926}
  - {fileID: 415762}
  - {fileID: 450002}
  - {fileID: 489298}
  - {fileID: 427764}
  - {fileID: 470048}
  - {fileID: 404306}
  - {fileID: 498232}
  - {fileID: 429672}
  - {fileID: 480440}
  - {fileID: 450564}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9545610
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 178202}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Controller: {fileID: 9100000, guid: d7ff2687a5152784496920a366fcc30e, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &178764
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 492034}
  - component: {fileID: 13782782}
  m_Layer: 0
  m_Name: SM_Beagle_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &492034
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 178764}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13782782
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 178764}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &179102
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 403738}
  - component: {fileID: 13792298}
  m_Layer: 0
  m_Name: SM_Beagle_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &403738
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179102}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13792298
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179102}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300022, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &179952
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427764}
  - component: {fileID: 13754074}
  m_Layer: 0
  m_Name: SM_Pug_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &427764
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179952}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 29
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13754074
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179952}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300040, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.029901348, z: 0.09297549}
    m_Extent: {x: 0.06285772, y: 0.10347774, z: 0.124632455}
  m_DirtyAABB: 0
--- !u!1 &180450
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486914}
  m_Layer: 0
  m_Name: Rig
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &486914
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 180450}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 401138}
  m_Father: {fileID: 488860}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &182170
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 429672}
  - component: {fileID: 13739272}
  m_Layer: 0
  m_Name: SM_SaintBernard_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &429672
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182170}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 33
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13739272
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182170}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300020, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &182320
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410574}
  - component: {fileID: 13780312}
  m_Layer: 0
  m_Name: SM_GermanShepherd_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &410574
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182320}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 19
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780312
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182320}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300012, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &186034
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480440}
  - component: {fileID: 13742938}
  m_Layer: 0
  m_Name: SM_SaintBernard_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &480440
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186034}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 34
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13742938
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186034}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300044, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &187630
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 415530}
  m_Layer: 0
  m_Name: GoatRig_Spine_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &415530
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 187630}
  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
  m_LocalPosition: {x: 1.14774065e-17, y: -3.5527136e-17, z: 0.02575167}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 476038}
  m_Father: {fileID: 477718}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &189096
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470048}
  - component: {fileID: 13703340}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &470048
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189096}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 30
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13703340
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189096}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300018, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &189286
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409808}
  - component: {fileID: 13769088}
  m_Layer: 0
  m_Name: SM_Chihuahua_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &409808
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189286}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 15
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13769088
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189286}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300054, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 410966}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &189594
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 402220}
  - component: {fileID: 13719886}
  m_Layer: 0
  m_Name: SM_BullTerrier_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &402220
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189594}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13719886
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189594}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300052, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &190206
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 479842}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &479842
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 190206}
  m_LocalRotation: {x: 1.3498074e-16, y: 0.7071068, z: -1.3498074e-16, w: 0.7071068}
  m_LocalPosition: {x: -0.015, y: -8.881784e-18, z: 0.0025131495}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 421474}
  m_Father: {fileID: 436582}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &191000
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 433880}
  - component: {fileID: 13749288}
  m_Layer: 0
  m_Name: SM_Chihuahua_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &433880
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 191000}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 13
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13749288
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 191000}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300008, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 410966}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &192354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 492168}
  - component: {fileID: 13789732}
  m_Layer: 0
  m_Name: SM_BullDog_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &492168
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 192354}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13789732
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 192354}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300050, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &192398
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 447694}
  - component: {fileID: 13728946}
  m_Layer: 0
  m_Name: SM_Labrador_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &447694
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 192398}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 488860}
  m_RootOrder: 22
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13728946
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 192398}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300014, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 477718}
  - {fileID: 415530}
  - {fileID: 476038}
  - {fileID: 458412}
  - {fileID: 421700}
  - {fileID: 442038}
  - {fileID: 490790}
  - {fileID: 484224}
  - {fileID: 471030}
  - {fileID: 411414}
  - {fileID: 498288}
  - {fileID: 406108}
  - {fileID: 427638}
  - {fileID: 413958}
  - {fileID: 477876}
  - {fileID: 413474}
  - {fileID: 457900}
  - {fileID: 445416}
  - {fileID: 479428}
  - {fileID: 460354}
  - {fileID: 449790}
  - {fileID: 456008}
  - {fileID: 472932}
  - {fileID: 447994}
  - {fileID: 437980}
  - {fileID: 469322}
  - {fileID: 438438}
  - {fileID: 426912}
  - {fileID: 498234}
  - {fileID: 418818}
  - {fileID: 478368}
  - {fileID: 423876}
  - {fileID: 477302}
  - {fileID: 453518}
  - {fileID: 468914}
  - {fileID: 436582}
  - {fileID: 479842}
  - {fileID: 421474}
  - {fileID: 470442}
  - {fileID: 431156}
  - {fileID: 445520}
  - {fileID: 438408}
  - {fileID: 439582}
  - {fileID: 453602}
  - {fileID: 422388}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 477718}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
--- !u!1 &193882
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413474}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413474
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 193882}
  m_LocalRotation: {x: 3.5109299e-19, y: 0.0072071506, z: 6.230615e-17, w: 0.9999741}
  m_LocalPosition: {x: -0.03195331, y: -4.8849813e-17, z: -1.0658141e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 457900}
  m_Father: {fileID: 477876}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &196252
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 447994}
  m_Layer: 0
  m_Name: GoatRig_Head_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &447994
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 196252}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: -0.03, y: 4.5897134e-18, z: 1.5543122e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 437980}
  - {fileID: 469322}
  m_Father: {fileID: 449790}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &199570
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 498234}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &498234
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 199570}
  m_LocalRotation: {x: 3.2064634e-17, y: 0.26305136, z: 1.1535027e-16, w: 0.9647818}
  m_LocalPosition: {x: -0.035655376, y: -3.9968027e-17, z: 5.3290704e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 418818}
  m_Father: {fileID: 426912}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
