%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100150
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 454378}
  - component: {fileID: 13710714}
  m_Layer: 0
  m_Name: SM_Doberman_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &454378
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100150}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 17
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13710714
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100150}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300032, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 492164}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &100900
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 460368}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &460368
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100900}
  m_LocalRotation: {x: -0.086716294, y: 0.086716294, z: 0.7017694, w: 0.7017694}
  m_LocalPosition: {x: 0.025286753, y: -0.01, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 497126}
  m_Father: {fileID: 466674}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100940
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484324}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &484324
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100940}
  m_LocalRotation: {x: 1.35997e-17, y: 0.7071068, z: -1.35997e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.015, y: -4.440892e-18, z: 0.0025131495}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 450424}
  m_Father: {fileID: 405026}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &101970
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 483396}
  m_Layer: 0
  m_Name: GoatRig_Neck_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &483396
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 101970}
  m_LocalRotation: {x: -4.471573e-12, y: 7.7579504e-16, z: 1.1227358e-16, w: 1}
  m_LocalPosition: {x: -0.020226609, y: 2.339929e-18, z: -0.00002707601}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 444334}
  m_Father: {fileID: 441808}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &103052
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 443898}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &443898
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103052}
  m_LocalRotation: {x: -0.086716294, y: 0.086716294, z: 0.7017694, w: 0.7017694}
  m_LocalPosition: {x: -0.025286753, y: -0.01, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 437304}
  m_Father: {fileID: 466674}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &108438
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 444416}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &444416
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108438}
  m_LocalRotation: {x: -1.8526091e-17, y: 0.26305136, z: -4.8528824e-17, w: 0.9647818}
  m_LocalPosition: {x: -0.035655376, y: 2.2204459e-17, z: 3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 409478}
  m_Father: {fileID: 497126}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109020
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 417966}
  - component: {fileID: 13711332}
  m_Layer: 0
  m_Name: SM_Labrador_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &417966
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109020}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 22
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13711332
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109020}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300014, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
--- !u!1 &109780
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 492164}
  m_Layer: 0
  m_Name: GoatRig_Tail_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &492164
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109780}
  m_LocalRotation: {x: 7.043849e-10, y: -0.13247433, z: 0.000000013314028, w: 0.99118644}
  m_LocalPosition: {x: -0.011494653, y: -4.460091e-18, z: 0.0019352267}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 417480}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109884
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470064}
  m_Layer: 0
  m_Name: GoatRig_Tail_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &470064
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109884}
  m_LocalRotation: {x: 0.1000293, y: 0.6999958, z: -0.1000293, w: 0.6999958}
  m_LocalPosition: {x: -0.025080811, y: 0.004174287, z: -3.50895e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 477392}
  m_Father: {fileID: 485666}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &110514
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413862}
  m_Layer: 0
  m_Name: GoatRig_Spine_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413862
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110514}
  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
  m_LocalPosition: {x: 1.14774065e-17, y: -3.5527136e-17, z: 0.02575167}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 466764}
  m_Father: {fileID: 466674}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &113532
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486922}
  - component: {fileID: 13756780}
  m_Layer: 0
  m_Name: SM_BullTerrier_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &486922
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 113532}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13756780
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 113532}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300028, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &113616
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 442068}
  - component: {fileID: 13785798}
  m_Layer: 0
  m_Name: SM_BorderCollie_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &442068
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 113616}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13785798
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 113616}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300002, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &116260
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 448430}
  m_Layer: 0
  m_Name: GoatRig_Head_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &448430
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116260}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: -0.03, y: 4.5897134e-18, z: 1.5543122e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 473934}
  - {fileID: 466716}
  m_Father: {fileID: 444334}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &117380
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 489858}
  m_Layer: 0
  m_Name: GoatRig_SHJntGrp
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &489858
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117380}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 466674}
  m_Father: {fileID: 400064}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &119244
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407384}
  m_Layer: 0
  m_Name: GoatRig_Head_JawEndSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &407384
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119244}
  m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  m_LocalPosition: {x: 3.1185679e-18, y: 0.0027216566, z: 0.019228434}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 429048}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &119456
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 443846}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &443846
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119456}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.015, y: -8.881784e-18, z: 3.3566898e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 407898}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121024
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 444334}
  m_Layer: 0
  m_Name: GoatRig_Neck_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &444334
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121024}
  m_LocalRotation: {x: -1.3892389e-16, y: -0.0016129503, z: 1.1124547e-16, w: 0.9999987}
  m_LocalPosition: {x: -0.0056655416, y: 1.4421359e-18, z: 0.000019896728}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 429048}
  - {fileID: 448430}
  m_Father: {fileID: 483396}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121078
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 419938}
  - component: {fileID: 13764110}
  m_Layer: 0
  m_Name: SM_Pug_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &419938
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121078}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 28
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13764110
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121078}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300070, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.029901348, z: 0.09297549}
    m_Extent: {x: 0.06285772, y: 0.10347774, z: 0.124632455}
  m_DirtyAABB: 0
--- !u!1 &123490
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477264}
  - component: {fileID: 13715808}
  m_Layer: 0
  m_Name: SM_BullDog_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &477264
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123490}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13715808
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123490}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300026, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &123684
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 483042}
  - component: {fileID: 9518428}
  m_Layer: 0
  m_Name: SM_Poodle_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &483042
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123684}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 7.5, y: 7.5, z: 7.5}
  m_Children:
  - {fileID: 400064}
  - {fileID: 427826}
  - {fileID: 470836}
  - {fileID: 447938}
  - {fileID: 442068}
  - {fileID: 467980}
  - {fileID: 499192}
  - {fileID: 413882}
  - {fileID: 477264}
  - {fileID: 496972}
  - {fileID: 481966}
  - {fileID: 486922}
  - {fileID: 431476}
  - {fileID: 461160}
  - {fileID: 403916}
  - {fileID: 419898}
  - {fileID: 470756}
  - {fileID: 454378}
  - {fileID: 496734}
  - {fileID: 431010}
  - {fileID: 464240}
  - {fileID: 465554}
  - {fileID: 417966}
  - {fileID: 407988}
  - {fileID: 477910}
  - {fileID: 458304}
  - {fileID: 456742}
  - {fileID: 452578}
  - {fileID: 419938}
  - {fileID: 429740}
  - {fileID: 421302}
  - {fileID: 404926}
  - {fileID: 466852}
  - {fileID: 495486}
  - {fileID: 430996}
  - {fileID: 496968}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9518428
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123684}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Controller: {fileID: 9100000, guid: d7ff2687a5152784496920a366fcc30e, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &123898
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464002}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &464002
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123898}
  m_LocalRotation: {x: -1.3455665e-17, y: -0.14463258, z: 1.1703039e-16, w: 0.98948544}
  m_LocalPosition: {x: -0.030956049, y: 8.881784e-18, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 421630}
  m_Father: {fileID: 459644}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &125002
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 433108}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &433108
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 125002}
  m_LocalRotation: {x: 1.4820726e-17, y: 0.7071068, z: -1.4820726e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.013211768, y: 0, z: 0.005100634}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 441426}
  m_Father: {fileID: 407250}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &126590
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 437304}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &437304
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 126590}
  m_LocalRotation: {x: 6.40479e-18, y: -0.40345883, z: 1.452532e-17, w: 0.9149978}
  m_LocalPosition: {x: -0.0461114, y: -2.6645352e-17, z: -1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 419216}
  m_Father: {fileID: 443898}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &128408
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 459644}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &459644
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128408}
  m_LocalRotation: {x: 1.2272639e-18, y: 0.2486953, z: -1.302558e-16, w: 0.9685818}
  m_LocalPosition: {x: -0.042034086, y: -2.6645352e-17, z: 2.6645352e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 464002}
  m_Father: {fileID: 439762}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &130044
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427842}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &427842
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130044}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.014579673, y: 8.881784e-18, z: 2.9338467e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 404764}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &133352
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463678}
  m_Layer: 0
  m_Name: GoatRig_Spine_TopSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &463678
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133352}
  m_LocalRotation: {x: 3.0616168e-17, y: -1.110223e-16, z: -2.4894982e-17, w: 1}
  m_LocalPosition: {x: -0.05375599, y: 1.1936228e-17, z: -3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 474976}
  - {fileID: 441808}
  - {fileID: 409964}
  m_Father: {fileID: 466764}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &133386
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400064}
  m_Layer: 0
  m_Name: Rig
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400064
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 133386}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 489858}
  m_Father: {fileID: 483042}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &139252
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 481966}
  - component: {fileID: 13707410}
  m_Layer: 0
  m_Name: SM_BullTerrier_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &481966
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139252}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13707410
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139252}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300006, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &140974
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 403916}
  - component: {fileID: 13766064}
  m_Layer: 0
  m_Name: SM_Chihuahua_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &403916
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140974}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 14
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13766064
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140974}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300030, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 492164}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &141056
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470756}
  - component: {fileID: 13704484}
  m_Layer: 0
  m_Name: SM_Doberman_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &470756
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141056}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 16
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13704484
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141056}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300010, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 492164}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &141736
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 439762}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &439762
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141736}
  m_LocalRotation: {x: -0.4402108, y: 0.4402108, z: 0.55336654, w: 0.55336654}
  m_LocalPosition: {x: 0.015612841, y: -2.6645352e-17, z: 0.01747408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 459644}
  m_Father: {fileID: 409964}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &142326
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 429048}
  m_Layer: 0
  m_Name: GoatRig_Head_JawSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &429048
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 142326}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 0.009571222, y: -1.7207699e-18, z: 0.027942112}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 407384}
  m_Father: {fileID: 444334}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &142858
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 419216}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &419216
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 142858}
  m_LocalRotation: {x: 3.2064634e-17, y: 0.26305136, z: 1.1535027e-16, w: 0.9647818}
  m_LocalPosition: {x: -0.035655376, y: -3.9968027e-17, z: 5.3290704e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 405026}
  m_Father: {fileID: 437304}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &143676
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 447938}
  - component: {fileID: 13757290}
  m_Layer: 0
  m_Name: SM_Beagle_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &447938
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 143676}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13757290
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 143676}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300046, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &144398
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 466764}
  m_Layer: 0
  m_Name: GoatRig_Spine_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &466764
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 144398}
  m_LocalRotation: {x: 3.0616168e-17, y: -1.110223e-16, z: -2.4894982e-17, w: 1}
  m_LocalPosition: {x: -0.04260735, y: -2.0166744e-18, z: -1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 463678}
  m_Father: {fileID: 413862}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &145434
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 465554}
  - component: {fileID: 13756894}
  m_Layer: 0
  m_Name: SM_GermanShepherd_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &465554
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145434}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 21
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13756894
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145434}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300058, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &147336
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474976}
  m_Layer: 0
  m_Name: GoatRig_l_Clavicle_01_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &474976
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147336}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 4.4408918e-17, y: -0.009673913, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 413936}
  m_Father: {fileID: 463678}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &147522
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458304}
  - component: {fileID: 13745130}
  m_Layer: 0
  m_Name: SM_Poodle_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &458304
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147522}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 25
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13745130
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147522}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300016, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &147674
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 404926}
  - component: {fileID: 13719626}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &404926
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147674}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 31
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13719626
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147674}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300042, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &147854
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441808}
  m_Layer: 0
  m_Name: GoatRig_Neck_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &441808
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147854}
  m_LocalRotation: {x: -0.0000000094148795, y: -0.45663697, z: -0.000000018335664, w: 0.88965315}
  m_LocalPosition: {x: -0.03221431, y: 5.787502e-18, z: -0.013906577}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 483396}
  m_Father: {fileID: 463678}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &148510
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427826}
  - component: {fileID: 13781418}
  m_Layer: 0
  m_Name: SM_Beagle_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &427826
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148510}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13781418
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148510}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &150256
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407988}
  - component: {fileID: 13783434}
  m_Layer: 0
  m_Name: SM_Labrador_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &407988
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150256}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 23
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13783434
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150256}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300036, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
--- !u!1 &151664
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407898}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &407898
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 151664}
  m_LocalRotation: {x: 1.4820726e-17, y: 0.7071068, z: -1.4820726e-17, w: 0.7071068}
  m_LocalPosition: {x: -0.013211768, y: 2.2204459e-17, z: 0.005100634}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 443846}
  m_Father: {fileID: 421630}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &153206
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409964}
  m_Layer: 0
  m_Name: GoatRig_r_Clavicle_01_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &409964
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153206}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 5.3290704e-17, y: 0.009673913, z: 1.7763568e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 439762}
  m_Father: {fileID: 463678}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &154254
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 451216}
  m_Layer: 0
  m_Name: GoatRig_Tail_05
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &451216
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 154254}
  m_LocalRotation: {x: 0.41127694, y: 0.57519674, z: -0.41127694, w: 0.57519674}
  m_LocalPosition: {x: -0.03599757, y: 0.0054632216, z: 3.488051e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 438930}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &154606
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 466716}
  m_Layer: 0
  m_Name: GoatRig_r_Eye_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &466716
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 154606}
  m_LocalRotation: {x: 0.22365575, y: -0.54567903, z: 0.7447722, w: -0.31229287}
  m_LocalPosition: {x: 0.010963676, y: -0.014784078, z: 0.003072587}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 448430}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &154802
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 466852}
  - component: {fileID: 13722744}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &466852
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 154802}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 32
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13722744
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 154802}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300066, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &155294
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 499192}
  - component: {fileID: 13776882}
  m_Layer: 0
  m_Name: SM_BorderCollie_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &499192
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155294}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13776882
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155294}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300048, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &155358
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413936}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_HipSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413936
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155358}
  m_LocalRotation: {x: -0.4402108, y: 0.4402108, z: 0.55336654, w: 0.55336654}
  m_LocalPosition: {x: -0.015612841, y: -4.4408918e-17, z: 0.01747408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 412722}
  m_Father: {fileID: 474976}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &156280
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 436638}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_Knee2SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &436638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156280}
  m_LocalRotation: {x: -1.3455665e-17, y: -0.14463258, z: 1.1703039e-16, w: 0.98948544}
  m_LocalPosition: {x: -0.030956049, y: -2.2204459e-17, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 407250}
  m_Father: {fileID: 412722}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &156354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 431010}
  - component: {fileID: 13731140}
  m_Layer: 0
  m_Name: SM_GermanShepherd_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &431010
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156354}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 19
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13731140
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156354}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300012, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &156824
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 473934}
  m_Layer: 0
  m_Name: GoatRig_l_Eye_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &473934
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 156824}
  m_LocalRotation: {x: 0.54567903, y: -0.22365564, z: -0.31229284, w: 0.74477226}
  m_LocalPosition: {x: -0.010963676, y: -0.014784078, z: 0.003072587}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 448430}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157280
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421630}
  m_Layer: 0
  m_Name: GoatRig_r_FrontLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &421630
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157280}
  m_LocalRotation: {x: 3.5109299e-19, y: 0.0072071506, z: 6.230615e-17, w: 0.9999741}
  m_LocalPosition: {x: -0.03195331, y: -4.8849813e-17, z: -1.0658141e-16}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 407898}
  m_Father: {fileID: 464002}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157670
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 419898}
  - component: {fileID: 13739620}
  m_Layer: 0
  m_Name: SM_Chihuahua_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &419898
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157670}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 15
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13739620
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157670}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300054, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 492164}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &158870
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 404764}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_BallSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &404764
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158870}
  m_LocalRotation: {x: 1.3498074e-16, y: 0.7071068, z: -1.3498074e-16, w: 0.7071068}
  m_LocalPosition: {x: -0.015, y: -8.881784e-18, z: 0.0025131495}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 427842}
  m_Father: {fileID: 409478}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &159090
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477910}
  - component: {fileID: 13758200}
  m_Layer: 0
  m_Name: SM_Labrador_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &477910
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159090}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 24
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13758200
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159090}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300060, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.03245338, z: 0.09057998}
    m_Extent: {x: 0.047784913, y: 0.10092571, z: 0.134774}
  m_DirtyAABB: 0
--- !u!1 &159532
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 430996}
  - component: {fileID: 13738348}
  m_Layer: 0
  m_Name: SM_SaintBernard_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &430996
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159532}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 34
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13738348
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159532}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300044, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &159536
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 431476}
  - component: {fileID: 13774844}
  m_Layer: 0
  m_Name: SM_BullTerrier_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &431476
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159536}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13774844
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 159536}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300052, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.02603675, z: 0.08948564}
    m_Extent: {x: 0.045073755, y: 0.10734233, z: 0.1378726}
  m_DirtyAABB: 0
--- !u!1 &160074
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 467980}
  - component: {fileID: 13761470}
  m_Layer: 0
  m_Name: SM_BorderCollie_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &467980
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 160074}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13761470
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 160074}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300024, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000055879354, y: -0.030785777, z: 0.08916274}
    m_Extent: {x: 0.04526128, y: 0.10259331, z: 0.13557574}
  m_DirtyAABB: 0
--- !u!1 &163422
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 496972}
  - component: {fileID: 13779904}
  m_Layer: 0
  m_Name: SM_BullDog_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &496972
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163422}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13779904
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163422}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300050, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &163782
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 412722}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &412722
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163782}
  m_LocalRotation: {x: 9.398513e-18, y: 0.2486953, z: -4.6322247e-16, w: 0.9685818}
  m_LocalPosition: {x: -0.042034086, y: -2.2204459e-17, z: 3.1086245e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 436638}
  m_Father: {fileID: 413936}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &164300
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413882}
  - component: {fileID: 13785694}
  m_Layer: 0
  m_Name: SM_BullDog_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &413882
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164300}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13785694
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164300}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300004, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.031677894, z: 0.09405647}
    m_Extent: {x: 0.069370374, y: 0.10170119, z: 0.1267545}
  m_DirtyAABB: 0
--- !u!1 &164436
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438930}
  m_Layer: 0
  m_Name: GoatRig_Tail_04
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &438930
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164436}
  m_LocalRotation: {x: -0.4112769, y: -0.57519674, z: 0.4112769, w: 0.57519674}
  m_LocalPosition: {x: -1.5609338e-18, y: -0.02160929, z: -0.00044455015}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 451216}
  m_Father: {fileID: 477392}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &165088
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464240}
  - component: {fileID: 13786602}
  m_Layer: 0
  m_Name: SM_GermanShepherd_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &464240
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165088}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 20
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13786602
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165088}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300034, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000009313226, y: -0.026036747, z: 0.09034608}
    m_Extent: {x: 0.045073755, y: 0.10734234, z: 0.13860275}
  m_DirtyAABB: 0
--- !u!1 &165150
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 470836}
  - component: {fileID: 13714422}
  m_Layer: 0
  m_Name: SM_Beagle_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &470836
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165150}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13714422
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165150}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300022, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.03184109, z: 0.09069148}
    m_Extent: {x: 0.053976044, y: 0.101537995, z: 0.13445887}
  m_DirtyAABB: 0
--- !u!1 &165604
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 496734}
  - component: {fileID: 13790970}
  m_Layer: 0
  m_Name: SM_Doberman_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &496734
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165604}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 18
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13790970
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165604}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300056, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 492164}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000007450581, y: -0.027196333, z: 0.09501116}
    m_Extent: {x: 0.039278634, y: 0.106182754, z: 0.13037159}
  m_DirtyAABB: 0
--- !u!1 &166190
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 450424}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &450424
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166190}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.014579673, y: -4.440892e-18, z: 2.3320552e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 484324}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &166412
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 461160}
  - component: {fileID: 13735794}
  m_Layer: 0
  m_Name: SM_Chihuahua_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &461160
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166412}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 13
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13735794
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166412}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300008, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 492164}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.000000014901161, y: -0.011537634, z: 0.10603589}
    m_Extent: {x: 0.08479935, y: 0.12184145, z: 0.14550945}
  m_DirtyAABB: 0
--- !u!1 &166584
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407250}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &407250
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166584}
  m_LocalRotation: {x: 3.5109299e-19, y: 0.0072071506, z: 6.230615e-17, w: 0.9999741}
  m_LocalPosition: {x: -0.03195331, y: -8.881784e-18, z: -8.8817837e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 433108}
  m_Father: {fileID: 436638}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &171614
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 405026}
  m_Layer: 0
  m_Name: GoatRig_l_HindLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &405026
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 171614}
  m_LocalRotation: {x: 1.2290075e-18, y: 0.026162026, z: 6.402362e-17, w: 0.99965775}
  m_LocalPosition: {x: -0.03396886, y: 8.881784e-18, z: 7.9936054e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 484324}
  m_Father: {fileID: 419216}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172306
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 466674}
  m_Layer: 0
  m_Name: GoatRig_ROOTSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &466674
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172306}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0, y: 0.13337907, z: -0.05985334}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 443898}
  - {fileID: 460368}
  - {fileID: 413862}
  - {fileID: 485666}
  - {fileID: 469454}
  m_Father: {fileID: 489858}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172552
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 497126}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_Knee1SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &497126
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 172552}
  m_LocalRotation: {x: -2.4177067e-17, y: -0.40345883, z: -1.5530541e-16, w: 0.9149978}
  m_LocalPosition: {x: -0.0461114, y: 0, z: -1.3322676e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 444416}
  m_Father: {fileID: 460368}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173822
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 469454}
  m_Layer: 0
  m_Name: GoatRig_Tail_01SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &469454
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173822}
  m_LocalRotation: {x: -0.2535475, y: -0.2535475, z: -0.66008615, w: 0.66008615}
  m_LocalPosition: {x: 3.2047473e-33, y: -0.005079231, z: -0.009250244}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 417480}
  m_Father: {fileID: 466674}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &175748
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 456742}
  - component: {fileID: 13741386}
  m_Layer: 0
  m_Name: SM_Poodle_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &456742
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 175748}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 26
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741386
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 175748}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300038, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &176964
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 417480}
  m_Layer: 0
  m_Name: GoatRig_Tail_02SHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &417480
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 176964}
  m_LocalRotation: {x: 0.000000008896116, y: -1.9798111e-16, z: 2.2753756e-16, w: 1}
  m_LocalPosition: {x: -0.011093897, y: -1.1074657e-19, z: -0.000665011}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 492164}
  m_Father: {fileID: 469454}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &180186
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 495486}
  - component: {fileID: 13750936}
  m_Layer: 0
  m_Name: SM_SaintBernard_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &495486
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 180186}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 33
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13750936
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 180186}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300020, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &182920
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409478}
  m_Layer: 0
  m_Name: GoatRig_r_HindLeg_AnkleSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &409478
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182920}
  m_LocalRotation: {x: -2.9935751e-18, y: 0.026162026, z: -1.0758335e-16, w: 0.99965775}
  m_LocalPosition: {x: -0.03396886, y: -3.5527136e-17, z: 3.5527136e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 404764}
  m_Father: {fileID: 444416}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &187916
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 485666}
  m_Layer: 0
  m_Name: GoatRig_Tail_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &485666
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 187916}
  m_LocalRotation: {x: -0.2777931, y: -0.65025455, z: 0.2777931, w: 0.65025455}
  m_LocalPosition: {x: -0, y: 0.0017132936, z: -0.0026011032}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 470064}
  m_Father: {fileID: 466674}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &188880
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 429740}
  - component: {fileID: 13740354}
  m_Layer: 0
  m_Name: SM_Pug_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &429740
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188880}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 29
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13740354
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188880}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300040, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.029901348, z: 0.09297549}
    m_Extent: {x: 0.06285772, y: 0.10347774, z: 0.124632455}
  m_DirtyAABB: 0
--- !u!1 &195366
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 452578}
  - component: {fileID: 13791072}
  m_Layer: 0
  m_Name: SM_Poodle_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &452578
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 195366}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 27
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13791072
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 195366}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300062, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000037252903, y: -0.022250801, z: 0.09482504}
    m_Extent: {x: 0.057469927, y: 0.111128286, z: 0.13676995}
  m_DirtyAABB: 0
--- !u!1 &195634
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 496968}
  - component: {fileID: 13741884}
  m_Layer: 0
  m_Name: SM_SaintBernard_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &496968
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 195634}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 35
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741884
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 195634}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300068, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: -0.0000000018626451, y: -0.02942187, z: 0.09284967}
    m_Extent: {x: 0.060743935, y: 0.10395722, z: 0.13604975}
  m_DirtyAABB: 0
--- !u!1 &197344
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477392}
  m_Layer: 0
  m_Name: GoatRig_Tail_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &477392
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 197344}
  m_LocalRotation: {x: 0.25881907, y: -0, z: -0, w: 0.9659259}
  m_LocalPosition: {x: -8.800071e-18, y: -0.020232111, z: -0.013228698}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 438930}
  m_Father: {fileID: 470064}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &198926
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421302}
  - component: {fileID: 13766010}
  m_Layer: 0
  m_Name: SM_RhodesianRidgeback_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &421302
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198926}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.032037117}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 483042}
  m_RootOrder: 30
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13766010
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 198926}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5a3559dc71a3dee46a71f5627f48bb36, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300018, guid: 4813058df6cbc544c979b2b5b9882a81, type: 3}
  m_Bones:
  - {fileID: 466674}
  - {fileID: 413862}
  - {fileID: 466764}
  - {fileID: 463678}
  - {fileID: 474976}
  - {fileID: 413936}
  - {fileID: 412722}
  - {fileID: 436638}
  - {fileID: 407250}
  - {fileID: 433108}
  - {fileID: 441426}
  - {fileID: 409964}
  - {fileID: 439762}
  - {fileID: 459644}
  - {fileID: 464002}
  - {fileID: 421630}
  - {fileID: 407898}
  - {fileID: 443846}
  - {fileID: 441808}
  - {fileID: 483396}
  - {fileID: 444334}
  - {fileID: 429048}
  - {fileID: 407384}
  - {fileID: 448430}
  - {fileID: 473934}
  - {fileID: 466716}
  - {fileID: 443898}
  - {fileID: 437304}
  - {fileID: 419216}
  - {fileID: 405026}
  - {fileID: 484324}
  - {fileID: 450424}
  - {fileID: 460368}
  - {fileID: 497126}
  - {fileID: 444416}
  - {fileID: 409478}
  - {fileID: 404764}
  - {fileID: 427842}
  - {fileID: 469454}
  - {fileID: 417480}
  - {fileID: 485666}
  - {fileID: 470064}
  - {fileID: 477392}
  - {fileID: 438930}
  - {fileID: 451216}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 466674}
  m_AABB:
    m_Center: {x: 0, y: -0.034129087, z: 0.08888093}
    m_Extent: {x: 0.05240287, y: 0.09925, z: 0.13395646}
  m_DirtyAABB: 0
--- !u!1 &199254
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 441426}
  m_Layer: 0
  m_Name: GoatRig_l_FrontLeg_ToeSHJnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &441426
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 199254}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.015, y: 0, z: 5.074066e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 433108}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
