%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &103492
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 485970}
  - component: {fileID: 13786642}
  m_Layer: 0
  m_Name: SF_Character_Knight_Dark
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &485970
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103492}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 20
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13786642
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103492}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300026, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.49718308, y: 0.0000017285347, z: 0.010708556}
    m_Extent: {x: 1.5424006, y: 1.6845057, z: 0.4271096}
  m_DirtyAABB: 0
--- !u!1 &104620
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 432526}
  - component: {fileID: 13783440}
  m_Layer: 0
  m_Name: SF_Character_Princess
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &432526
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104620}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 31
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13783440
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104620}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300006, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36836308, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &104888
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 415784}
  m_Layer: 0
  m_Name: Neck_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &415784
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 104888}
  m_LocalRotation: {x: -0, y: -0, z: -1.6653345e-15, w: 1}
  m_LocalPosition: {x: -0.22895189, y: 4.2216863e-16, z: 5.667284e-19}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 410690}
  m_Father: {fileID: 497150}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &105074
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 432448}
  - component: {fileID: 13705368}
  m_Layer: 0
  m_Name: SF_Character_GoblinWitchDoctor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &432448
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 105074}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 14
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13705368
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 105074}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300050, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.4691975, y: 0.0000017285347, z: 0.020793766}
    m_Extent: {x: 1.514415, y: 1.6845057, z: 0.37471062}
  m_DirtyAABB: 0
--- !u!1 &107772
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463268}
  - component: {fileID: 13779298}
  m_Layer: 0
  m_Name: SF_Character_Undead_Heavy
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &463268
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107772}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 34
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13779298
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 107772}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300074, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.38908136, y: -0.000021994114, z: 0.047105044}
    m_Extent: {x: 1.4342989, y: 1.685184, z: 0.61169136}
  m_DirtyAABB: 0
--- !u!1 &108814
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 430322}
  - component: {fileID: 13772398}
  m_Layer: 0
  m_Name: SF_Character_Jester
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &430322
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108814}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 15
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13772398
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 108814}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300002, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.48885512, y: -0.000000059604645, z: -0.050781563}
    m_Extent: {x: 1.5398812, y: 1.6845057, z: 0.49492544}
  m_DirtyAABB: 0
--- !u!1 &110160
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 468108}
  - component: {fileID: 13733454}
  m_Layer: 0
  m_Name: SF_Character_Knight_TinMan
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &468108
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110160}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -5.684342e-16, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 28
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13733454
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110160}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300028, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.4169625, y: 0.0000017285347, z: -0.038381875}
    m_Extent: {x: 1.46218, y: 1.6845057, z: 0.41990885}
  m_DirtyAABB: 0
--- !u!1 &113412
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494478}
  m_Layer: 0
  m_Name: Arm_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &494478
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 113412}
  m_LocalRotation: {x: 1, y: -2.6645353e-15, z: -4.588833e-20, w: -6.123234e-17}
  m_LocalPosition: {x: 0.29249033, y: 2.2737367e-15, z: 0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 431626}
  m_Father: {fileID: 410794}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &115098
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 481560}
  m_Layer: 0
  m_Name: Toe_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &481560
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 115098}
  m_LocalRotation: {x: -9.913453e-15, y: 8.408294e-17, z: -1.0771751e-16, w: 1}
  m_LocalPosition: {x: -6.724043e-12, y: -0.1497335, z: 0.21969701}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 420272}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &116262
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484646}
  - component: {fileID: 13798316}
  m_Layer: 0
  m_Name: SF_Character_Knight_Templar
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &484646
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116262}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 27
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13798316
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 116262}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300030, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000016093254, z: -0.04482393}
    m_Extent: {x: 1.4135954, y: 1.6845059, z: 0.40200794}
  m_DirtyAABB: 0
--- !u!1 &117874
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 423858}
  - component: {fileID: 13741458}
  m_Layer: 0
  m_Name: SF_Character_Undead_Skeleton
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &423858
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117874}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 37
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741458
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 117874}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300072, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36837786, y: -0.000000059604645, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6851835, z: 0.33469206}
  m_DirtyAABB: 0
--- !u!1 &119728
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407804}
  m_Layer: 0
  m_Name: Hips_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &407804
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 119728}
  m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 3.6272008e-16, y: 1.0449876, z: -6.2692085e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 425356}
  - {fileID: 468190}
  - {fileID: 474834}
  m_Father: {fileID: 475208}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &120170
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 427716}
  - component: {fileID: 13792714}
  m_Layer: 0
  m_Name: SF_Character_Knight_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &427716
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 120170}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 19
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13792714
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 120170}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300034, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.44430542, y: 0.0000017285347, z: 0.0045427084}
    m_Extent: {x: 1.4895229, y: 1.6845057, z: 0.628245}
  m_DirtyAABB: 0
--- !u!1 &121190
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 407596}
  m_Layer: 0
  m_Name: Forearm_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &407596
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121190}
  m_LocalRotation: {x: 6.115525e-17, y: 6.1309337e-17, z: 4.718448e-15, w: 1}
  m_LocalPosition: {x: -0.47118998, y: -6.252776e-15, z: 5.1310176e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 469350}
  m_Father: {fileID: 402076}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121694
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 448388}
  - component: {fileID: 13703944}
  m_Layer: 0
  m_Name: SF_Character_Elf_King
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &448388
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121694}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13703944
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 121694}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300060, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.5221031, y: 0.0000017285347, z: 0.007363558}
    m_Extent: {x: 1.5673206, y: 1.6845057, z: 0.3995734}
  m_DirtyAABB: 0
--- !u!1 &123342
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 459184}
  - component: {fileID: 13720230}
  m_Layer: 0
  m_Name: SF_Character_Undead_Footman_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &459184
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123342}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 33
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13720230
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123342}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a62ac0efa8c7ba24193bdef033a7a955, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300068, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36837786, y: -0.000021994114, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.685184, z: 0.33469206}
  m_DirtyAABB: 0
--- !u!1 &128092
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410864}
  m_Layer: 0
  m_Name: Toe_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &410864
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 128092}
  m_LocalRotation: {x: -1.4507248e-14, y: -3.2915254e-17, z: -1.151941e-16, w: 1}
  m_LocalPosition: {x: -0.000003490797, y: 0.1497333, z: -0.21969701}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 447780}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &129452
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 475208}
  - component: {fileID: 9586292}
  m_Layer: 0
  m_Name: SF_Character_Undead_Footman_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &475208
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 129452}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 407804}
  - {fileID: 439904}
  - {fileID: 414006}
  - {fileID: 403422}
  - {fileID: 461188}
  - {fileID: 497296}
  - {fileID: 438720}
  - {fileID: 448388}
  - {fileID: 411558}
  - {fileID: 446534}
  - {fileID: 437868}
  - {fileID: 450590}
  - {fileID: 480924}
  - {fileID: 409300}
  - {fileID: 432448}
  - {fileID: 430322}
  - {fileID: 451504}
  - {fileID: 488658}
  - {fileID: 438724}
  - {fileID: 427716}
  - {fileID: 485970}
  - {fileID: 463334}
  - {fileID: 424996}
  - {fileID: 486418}
  - {fileID: 449664}
  - {fileID: 491528}
  - {fileID: 492058}
  - {fileID: 484646}
  - {fileID: 468108}
  - {fileID: 480988}
  - {fileID: 444698}
  - {fileID: 432526}
  - {fileID: 482624}
  - {fileID: 459184}
  - {fileID: 463268}
  - {fileID: 403444}
  - {fileID: 488128}
  - {fileID: 423858}
  - {fileID: 484316}
  - {fileID: 494716}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9586292
Animator:
  serializedVersion: 5
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 129452}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Controller: {fileID: 9100000, guid: 1de385df2ff713a41adfcbbb63b8af91, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 1
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
--- !u!1 &131770
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 497296}
  - component: {fileID: 13763508}
  m_Layer: 0
  m_Name: SF_Character_Elf_Assassin
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &497296
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 131770}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13763508
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 131770}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300058, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &132358
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 484316}
  - component: {fileID: 13748656}
  m_Layer: 0
  m_Name: SF_Character_Wizard
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &484316
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132358}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 38
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13748656
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132358}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300038, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.56524974, y: 0.0000017285347, z: 0}
    m_Extent: {x: 1.610497, y: 1.6845057, z: 0.5324963}
  m_DirtyAABB: 0
--- !u!1 &132960
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474834}
  m_Layer: 0
  m_Name: UpperLeg_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &474834
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132960}
  m_LocalRotation: {x: 0.9999078, y: 0.0005809014, z: -0.011708393, w: 0.006858115}
  m_LocalPosition: {x: 0.12891664, y: 0.22158809, z: 0.01786388}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 451268}
  m_Father: {fileID: 407804}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &135632
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 469350}
  m_Layer: 0
  m_Name: Hand_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &469350
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135632}
  m_LocalRotation: {x: 1.4483431e-13, y: 1, z: -1.1714554e-15, w: 1.7466294e-15}
  m_LocalPosition: {x: -0.4403, y: -8.81073e-15, z: 4.7946412e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 407596}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &135972
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 414006}
  - component: {fileID: 13745390}
  m_Layer: 0
  m_Name: SF_Character_Bartender
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &414006
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135972}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13745390
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135972}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36271477, y: -0.000000059604645, z: 0.01499404}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.3689109}
  m_DirtyAABB: 0
--- !u!1 &136256
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480988}
  - component: {fileID: 13753180}
  m_Layer: 0
  m_Name: SF_Character_PeasantMan_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &480988
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136256}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 29
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13753180
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136256}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300042, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.4306066, y: 0.0000017285347, z: -0.09426141}
    m_Extent: {x: 1.4758241, y: 1.6845057, z: 0.4514454}
  m_DirtyAABB: 0
--- !u!1 &137110
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480924}
  - component: {fileID: 13773882}
  m_Layer: 0
  m_Name: SF_Character_GoblinKing
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &480924
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137110}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13773882
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137110}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300054, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.5909207, y: 0.0000017285347, z: 0.019636571}
    m_Extent: {x: 1.6361382, y: 1.6845057, z: 0.41552085}
  m_DirtyAABB: 0
--- !u!1 &138382
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438720}
  - component: {fileID: 13725602}
  m_Layer: 0
  m_Name: SF_Character_Elf_Female
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &438720
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138382}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13725602
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138382}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300056, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36836308, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &139168
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 488128}
  - component: {fileID: 13714500}
  m_Layer: 0
  m_Name: SF_Character_Undead_Rogue
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &488128
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139168}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 36
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13714500
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 139168}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300066, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36837792, y: -0.000021994114, z: 0.004260123}
    m_Extent: {x: 1.4135954, y: 1.685184, z: 0.39044726}
  m_DirtyAABB: 0
--- !u!1 &141290
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 488658}
  - component: {fileID: 13741688}
  m_Layer: 0
  m_Name: SF_Character_Knight_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &488658
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141290}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0000017547607, y: -0.0056631467, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 17
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741688
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 141290}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300008, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.5729202, y: 0, z: 0.042352617}
    m_Extent: {x: 1.6238009, y: 1.6845057, z: 0.5089409}
  m_DirtyAABB: 0
--- !u!1 &143252
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 444698}
  - component: {fileID: 13709006}
  m_Layer: 0
  m_Name: SF_Character_PeasantWoman_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &444698
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 143252}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 30
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13709006
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 143252}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300004, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36836308, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &143618
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 420272}
  m_Layer: 0
  m_Name: Foot_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &420272
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 143618}
  m_LocalRotation: {x: 0.50674546, y: 0.49426782, z: -0.50519735, w: 0.4936436}
  m_LocalPosition: {x: -0.38874373, y: 5.162537e-17, z: 7.3425e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 481560}
  m_Father: {fileID: 413046}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &145686
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 409300}
  - component: {fileID: 13764642}
  m_Layer: 0
  m_Name: SF_Character_GoblinWarrior
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &409300
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145686}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 13
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13764642
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145686}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300046, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.53748786, y: 0.0000017285347, z: 0.025057554}
    m_Extent: {x: 1.5827054, y: 1.6845057, z: 0.3789744}
  m_DirtyAABB: 0
--- !u!1 &145738
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 492058}
  - component: {fileID: 13749788}
  m_Layer: 0
  m_Name: SF_Character_Knight_ShieldMaiden
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &492058
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145738}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 26
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13749788
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 145738}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300022, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: -0.07679981}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.4339838}
  m_DirtyAABB: 0
--- !u!1 &147022
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 403444}
  - component: {fileID: 13710580}
  m_Layer: 0
  m_Name: SF_Character_Undead_King
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &403444
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147022}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 35
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13710580
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 147022}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300076, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.5555568, y: -0.000021994114, z: 0.01338321}
    m_Extent: {x: 1.6007743, y: 1.685184, z: 0.39064878}
  m_DirtyAABB: 0
--- !u!1 &148540
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 451504}
  - component: {fileID: 13744080}
  m_Layer: 0
  m_Name: SF_Character_King
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &451504
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148540}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 16
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13744080
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148540}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300010, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.43520916, y: -0.000000059604645, z: 0}
    m_Extent: {x: 1.4860898, y: 1.6845057, z: 0.39588428}
  m_DirtyAABB: 0
--- !u!1 &148938
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 402076}
  m_Layer: 0
  m_Name: Arm_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &402076
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148938}
  m_LocalRotation: {x: -5.404528e-21, y: 5.170119e-19, z: 3.380434e-15, w: 1}
  m_LocalPosition: {x: -0.29249033, y: 1.7053025e-15, z: -0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 407596}
  m_Father: {fileID: 474954}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &149100
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 482624}
  - component: {fileID: 13763718}
  m_Layer: 0
  m_Name: SF_Character_Undead_Footman_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &482624
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149100}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 32
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13763718
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149100}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300070, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.4306066, y: -0.000021994114, z: -0.09426141}
    m_Extent: {x: 1.4758241, y: 1.685184, z: 0.4514454}
  m_DirtyAABB: 0
--- !u!1 &155622
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 446534}
  - component: {fileID: 13799480}
  m_Layer: 0
  m_Name: SF_Character_Executioner
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &446534
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155622}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13799480
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155622}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300036, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36647165, y: 0.0000017285347, z: -0.108745456}
    m_Extent: {x: 1.4116892, y: 1.6845057, z: 0.46592945}
  m_DirtyAABB: 0
--- !u!1 &155680
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 461188}
  - component: {fileID: 13733790}
  m_Layer: 0
  m_Name: SF_Character_Elf
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &461188
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155680}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13733790
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155680}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300064, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &157830
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 494716}
  - component: {fileID: 13755950}
  m_Layer: 0
  m_Name: SF_Characters_GoblinHunter
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &494716
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157830}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 39
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13755950
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157830}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300052, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.47926438, y: 0.0000017285347, z: 0.043750197}
    m_Extent: {x: 1.5244819, y: 1.6845057, z: 0.44128817}
  m_DirtyAABB: 0
--- !u!1 &158354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 450590}
  - component: {fileID: 13798464}
  m_Layer: 0
  m_Name: SF_Character_GoblinFemale
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &450590
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158354}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13798464
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158354}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300044, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.5170263, y: 0.0000017285347, z: -0.1174562}
    m_Extent: {x: 1.5622438, y: 1.6845057, z: 0.50131994}
  m_DirtyAABB: 0
--- !u!1 &161288
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 497150}
  m_Layer: 0
  m_Name: Chest_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &497150
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161288}
  m_LocalRotation: {x: -0, y: -0, z: -1.6653345e-16, w: 1}
  m_LocalPosition: {x: -0.33425274, y: -1.2999511e-15, z: -2.3643465e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 415784}
  - {fileID: 410794}
  - {fileID: 474954}
  m_Father: {fileID: 432456}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &161926
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 424996}
  - component: {fileID: 13781516}
  m_Layer: 0
  m_Name: SF_Character_Knight_Gladiator_Open
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &424996
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161926}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 22
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13781516
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161926}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300014, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.5728538, y: 0.0000017285347, z: -0.0058504343}
    m_Extent: {x: 1.6180713, y: 1.6845057, z: 0.5785147}
  m_DirtyAABB: 0
--- !u!1 &161940
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 439904}
  - component: {fileID: 13752472}
  m_Layer: 0
  m_Name: SF_Character_Bard
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &439904
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161940}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13752472
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161940}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300018, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &164370
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486418}
  - component: {fileID: 13740192}
  m_Layer: 0
  m_Name: SF_Character_Knight_Heavy_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &486418
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164370}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 23
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13740192
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164370}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300020, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.38908124, y: 0.0000017285347, z: 0.047105044}
    m_Extent: {x: 1.4342988, y: 1.6845057, z: 0.61169136}
  m_DirtyAABB: 0
--- !u!1 &164768
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 403422}
  - component: {fileID: 13729768}
  m_Layer: 0
  m_Name: SF_Character_Doctor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &403422
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164768}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13729768
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164768}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300032, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.45776647, y: 0.0000017285347, z: 0.1727438}
    m_Extent: {x: 1.5030136, y: 1.6845057, z: 0.70769745}
  m_DirtyAABB: 0
--- !u!1 &166170
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 468190}
  m_Layer: 0
  m_Name: UpperLeg_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &468190
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166170}
  m_LocalRotation: {x: -0.011695495, y: -0.00040235353, z: 0.9999314, w: 0.00046159793}
  m_LocalPosition: {x: 0.12891708, y: -0.221588, z: -0.017863873}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 413046}
  m_Father: {fileID: 407804}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &166410
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 491528}
  - component: {fileID: 13728980}
  m_Layer: 0
  m_Name: SF_Character_Knight_Hood
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &491528
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166410}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.0000021362305, y: 0, z: 0.05413742}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 25
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13728980
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166410}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300024, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.37610495, y: 0.0000020861626, z: 0.054137588}
    m_Extent: {x: 1.4213225, y: 1.6845062, z: 0.49665803}
  m_DirtyAABB: 0
--- !u!1 &173104
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 437868}
  - component: {fileID: 13781062}
  m_Layer: 0
  m_Name: SF_Character_Goblin_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &437868
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173104}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13781062
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 173104}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300048, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.4306066, y: 0.0000017285347, z: -0.09426141}
    m_Extent: {x: 1.4758241, y: 1.6845057, z: 0.4514454}
  m_DirtyAABB: 0
--- !u!1 &177798
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 463334}
  - component: {fileID: 13715478}
  m_Layer: 0
  m_Name: SF_Character_Knight_Gladiator_Closed
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &463334
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 177798}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 21
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13715478
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 177798}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300016, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.5728538, y: 0.0000017285347, z: -0.0058504343}
    m_Extent: {x: 1.6180713, y: 1.6845057, z: 0.5785147}
  m_DirtyAABB: 0
--- !u!1 &179310
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413046}
  m_Layer: 0
  m_Name: LowerLeg_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413046
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179310}
  m_LocalRotation: {x: -0.7075902, y: 0.0000064468913, z: -0.0000061459123, w: 0.706623}
  m_LocalPosition: {x: -0.37452164, y: 1.0658141e-16, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 420272}
  m_Father: {fileID: 468190}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &179530
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 411558}
  - component: {fileID: 13733600}
  m_Layer: 0
  m_Name: SF_Character_Elf_Knight
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &411558
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179530}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13733600
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 179530}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300062, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.3788699, y: 0.0000017285347, z: -0.00000014901161}
    m_Extent: {x: 1.4240874, y: 1.6845057, z: 0.38152695}
  m_DirtyAABB: 0
--- !u!1 &180118
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 451268}
  m_Layer: 0
  m_Name: LowerLeg_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &451268
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 180118}
  m_LocalRotation: {x: -0.70410997, y: -0.000030960506, z: 0.00005181963, w: 0.71009094}
  m_LocalPosition: {x: 0.374522, y: 3.907985e-16, z: -1.0987456e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 447780}
  m_Father: {fileID: 474834}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &180938
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410690}
  m_Layer: 0
  m_Name: Head_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &410690
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 180938}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.08167417, y: -5.9802247e-16, z: -5.667284e-19}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 415784}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &180984
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 474954}
  m_Layer: 0
  m_Name: Shoulder_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &474954
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 180984}
  m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: 4.3352284e-17, w: -4.3243328e-17}
  m_LocalPosition: {x: -0.21910845, y: 0.27274165, z: -0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 402076}
  m_Father: {fileID: 497150}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &181826
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 447780}
  m_Layer: 0
  m_Name: Foot_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &447780
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 181826}
  m_LocalRotation: {x: 0.4958342, y: 0.5067274, z: -0.49273258, w: 0.50456953}
  m_LocalPosition: {x: 0.388744, y: 8.197104e-12, z: -3.6907612e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 410864}
  m_Father: {fileID: 451268}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &186430
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 438724}
  - component: {fileID: 13717460}
  m_Layer: 0
  m_Name: SF_Character_Knight_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &438724
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186430}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 18
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13717460
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186430}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300040, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.39310634, y: 0.0000017285347, z: 0.004542887}
    m_Extent: {x: 1.4383239, y: 1.6845057, z: 0.38104364}
  m_DirtyAABB: 0
--- !u!1 &190218
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 410794}
  m_Layer: 0
  m_Name: Shoulder_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &410794
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 190218}
  m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: 4.3352284e-17, w: -4.3243328e-17}
  m_LocalPosition: {x: -0.21910845, y: -0.27274165, z: 0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 494478}
  m_Father: {fileID: 497150}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &191272
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 431626}
  m_Layer: 0
  m_Name: Forearm_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &431626
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 191272}
  m_LocalRotation: {x: 0, y: 1.540744e-33, z: -2.3869795e-15, w: 1}
  m_LocalPosition: {x: 0.471188, y: -2.842171e-16, z: 5.1165055e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 413280}
  m_Father: {fileID: 494478}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &191342
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 449664}
  - component: {fileID: 13722074}
  m_Layer: 0
  m_Name: SF_Character_Knight_Heavy_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &449664
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 191342}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 475208}
  m_RootOrder: 24
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13722074
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 191342}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300012, guid: 34d530461bec694428ff689cbae8692d, type: 3}
  m_Bones:
  - {fileID: 407804}
  - {fileID: 468190}
  - {fileID: 413046}
  - {fileID: 420272}
  - {fileID: 481560}
  - {fileID: 474834}
  - {fileID: 451268}
  - {fileID: 447780}
  - {fileID: 410864}
  - {fileID: 425356}
  - {fileID: 432456}
  - {fileID: 497150}
  - {fileID: 474954}
  - {fileID: 402076}
  - {fileID: 407596}
  - {fileID: 469350}
  - {fileID: 410794}
  - {fileID: 494478}
  - {fileID: 431626}
  - {fileID: 413280}
  - {fileID: 415784}
  - {fileID: 410690}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 407804}
  m_AABB:
    m_Center: {x: -0.4018681, y: -0.000000059604645, z: -0.031657904}
    m_Extent: {x: 1.4470856, y: 1.6845057, z: 0.41517398}
  m_DirtyAABB: 0
--- !u!1 &192284
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 413280}
  m_Layer: 0
  m_Name: Hand_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &413280
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 192284}
  m_LocalRotation: {x: -1.7658669e-13, y: 1, z: -7.2736614e-16, w: -2.2836195e-15}
  m_LocalPosition: {x: 0.4403, y: 0, z: 4.781051e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 431626}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &195986
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 425356}
  m_Layer: 0
  m_Name: Spine_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &425356
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 195986}
  m_LocalRotation: {x: 6.938391e-18, y: 1.1658218e-19, z: 1.0568803e-15, w: 1}
  m_LocalPosition: {x: -0.019048661, y: -5.158743e-16, z: 6.2692085e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 432456}
  m_Father: {fileID: 407804}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &199710
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 432456}
  m_Layer: 0
  m_Name: Spine_jnt 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &432456
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 199710}
  m_LocalRotation: {x: -0, y: -0, z: -1.6102571e-15, w: 1}
  m_LocalPosition: {x: -0.3360725, y: 3.7261742e-16, z: 2.3643465e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 497150}
  m_Father: {fileID: 425356}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
