%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400000}
  m_Layer: 0
  m_Name: Spine_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: 0.0000000014985858, y: 6.7740297e-12, z: 7.8608344e-13, w: 1}
  m_LocalPosition: {x: -0.019048661, y: -5.158743e-16, z: 6.2692085e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 421042}
  m_Father: {fileID: 400088}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100004
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400004}
  m_Layer: 0
  m_Name: LowerLeg_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400004
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100004}
  m_LocalRotation: {x: -0.70410997, y: -0.000030960506, z: 0.00005181963, w: 0.710091}
  m_LocalPosition: {x: 0.374522, y: 3.1974422e-16, z: -1.0987456e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400108}
  m_Father: {fileID: 400102}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100022
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400022}
  m_Layer: 0
  m_Name: Foot_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400022
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100022}
  m_LocalRotation: {x: 0.50674546, y: 0.49426788, z: -0.50519735, w: 0.49364367}
  m_LocalPosition: {x: -0.38874373, y: -1.7208457e-17, z: 7.342464e-12}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 408638}
  m_Father: {fileID: 400078}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100028
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400028}
  m_Layer: 0
  m_Name: Hand_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400028
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100028}
  m_LocalRotation: {x: 6.123234e-17, y: 1, z: -6.123234e-17, w: -2.2816785e-15}
  m_LocalPosition: {x: 0.4403, y: 0, z: 5.39209e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 458674}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100034
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400034}
  m_Layer: 0
  m_Name: Hand_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400034
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100034}
  m_LocalRotation: {x: 6.123234e-17, y: 1, z: -6.123234e-17, w: 1.8375893e-15}
  m_LocalPosition: {x: -0.4403, y: -4.8316907e-15, z: 6.780326e-20}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 406348}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100058
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400058}
  - component: {fileID: 9522334}
  m_Layer: 0
  m_Name: SimpleMilitary_Terrorist02_Brown
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400058
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100058}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400088}
  - {fileID: 496648}
  - {fileID: 460344}
  - {fileID: 499098}
  - {fileID: 400904}
  - {fileID: 496614}
  - {fileID: 421866}
  - {fileID: 440956}
  - {fileID: 490094}
  - {fileID: 412158}
  - {fileID: 486536}
  - {fileID: 482918}
  - {fileID: 492450}
  - {fileID: 482020}
  - {fileID: 442260}
  - {fileID: 476288}
  - {fileID: 408690}
  - {fileID: 459850}
  - {fileID: 487766}
  - {fileID: 499586}
  - {fileID: 402050}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9522334
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100058}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Controller: {fileID: 9100000, guid: afec2cc25e3439e4bb1b43e7c09f6503, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 1
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &100078
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400078}
  m_Layer: 0
  m_Name: LowerLeg_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400078
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100078}
  m_LocalRotation: {x: -0.7075902, y: 0.0000064468913, z: -0.0000061459123, w: 0.706623}
  m_LocalPosition: {x: -0.37452164, y: 7.105427e-17, z: 1.110223e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400022}
  m_Father: {fileID: 400092}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100082
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400082}
  m_Layer: 0
  m_Name: Head_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400082
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100082}
  m_LocalRotation: {x: -9.023e-42, y: 4.437e-42, z: 0, w: 1}
  m_LocalPosition: {x: -0.08167417, y: -5.9802247e-16, z: -5.667284e-19}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 426444}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100088
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400088}
  m_Layer: 0
  m_Name: Hips_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400088
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100088}
  m_LocalRotation: {x: 0, y: -0, z: -0.7071068, w: 0.7071068}
  m_LocalPosition: {x: 3.6272008e-16, y: 1.0449876, z: -6.2692085e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400000}
  - {fileID: 400092}
  - {fileID: 400102}
  m_Father: {fileID: 400058}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100092
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400092}
  m_Layer: 0
  m_Name: UpperLeg_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400092
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100092}
  m_LocalRotation: {x: -0.011695495, y: -0.00040235333, z: 0.9999314, w: 0.00046165092}
  m_LocalPosition: {x: 0.12891708, y: -0.221588, z: -0.017863873}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400078}
  m_Father: {fileID: 400088}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100102
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400102}
  m_Layer: 0
  m_Name: UpperLeg_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400102
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100102}
  m_LocalRotation: {x: 0.9999078, y: 0.0005809007, z: -0.011708392, w: 0.006858052}
  m_LocalPosition: {x: 0.12891664, y: 0.22158809, z: 0.01786388}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400004}
  m_Father: {fileID: 400088}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100108
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400108}
  m_Layer: 0
  m_Name: Foot_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400108
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100108}
  m_LocalRotation: {x: 0.49583417, y: 0.5067274, z: -0.49273258, w: 0.50456953}
  m_LocalPosition: {x: 0.388744, y: 8.1971365e-12, z: -3.69074e-11}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 453006}
  m_Father: {fileID: 400004}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &101266
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 402050}
  - component: {fileID: 13741552}
  m_Layer: 0
  m_Name: MS_Terrorist_04
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &402050
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 101266}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 20
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13741552
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 101266}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.37175202, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4169695, y: 1.6845057, z: 0.38754034}
  m_DirtyAABB: 0
--- !u!1 &109334
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 482020}
  - component: {fileID: 13704318}
  m_Layer: 0
  m_Name: MS_SpecialForces_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &482020
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109334}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 13
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13704318
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 109334}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300022, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.44133925, y: 0.0000017285347, z: 0.01634258}
    m_Extent: {x: 1.4865568, y: 1.6845057, z: 0.55129623}
  m_DirtyAABB: 0
--- !u!1 &110672
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 482918}
  - component: {fileID: 13735774}
  m_Layer: 0
  m_Name: MS_Soldier_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &482918
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110672}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13735774
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 110672}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300032, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.42367446, y: 0.0000017285347, z: -0.00033855438}
    m_Extent: {x: 1.468892, y: 1.6845057, z: 0.4554423}
  m_DirtyAABB: 0
--- !u!1 &118290
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421866}
  - component: {fileID: 13752602}
  m_Layer: 0
  m_Name: MS_Medic
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &421866
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118290}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13752602
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 118290}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300038, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.44716835, y: 0.0000017285347, z: -0.00033855438}
    m_Extent: {x: 1.4923859, y: 1.6845057, z: 0.4554423}
  m_DirtyAABB: 0
--- !u!1 &122044
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 442260}
  - component: {fileID: 13724124}
  m_Layer: 0
  m_Name: MS_SpecialForces_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &442260
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 122044}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 14
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13724124
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 122044}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300020, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.4345082, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4797257, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &123050
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 428050}
  m_Layer: 0
  m_Name: Chest_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &428050
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 123050}
  m_LocalRotation: {x: -1.8029e-41, y: -8.904e-42, z: -1.6653345e-16, w: 1}
  m_LocalPosition: {x: -0.33425274, y: -1.2999511e-15, z: -2.3643465e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 426444}
  - {fileID: 447476}
  - {fileID: 408086}
  m_Father: {fileID: 421042}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &130596
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 408690}
  - component: {fileID: 13710382}
  m_Layer: 0
  m_Name: MS_SpecialForces_04
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &408690
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130596}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 16
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13710382
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130596}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300016, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.42367446, y: 0.0000017285347, z: 0.1164335}
    m_Extent: {x: 1.468892, y: 1.6845057, z: 0.57221437}
  m_DirtyAABB: 0
--- !u!1 &130694
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 447476}
  m_Layer: 0
  m_Name: Shoulder_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &447476
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 130694}
  m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: -8.659561e-17, w: -8.7157646e-33}
  m_LocalPosition: {x: -0.21910845, y: -0.27274165, z: 0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400388}
  m_Father: {fileID: 428050}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &132260
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 460344}
  - component: {fileID: 13762580}
  m_Layer: 0
  m_Name: MS_Female
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &460344
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132260}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13762580
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 132260}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300008, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.4170066, y: 0.0000017285347, z: -0.05113104}
    m_Extent: {x: 1.4622241, y: 1.6845057, z: 0.4617394}
  m_DirtyAABB: 0
--- !u!1 &135520
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400388}
  m_Layer: 0
  m_Name: Arm_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400388
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135520}
  m_LocalRotation: {x: 1, y: -2.6645353e-15, z: -4.588833e-20, w: -6.123234e-17}
  m_LocalPosition: {x: 0.29249033, y: 2.2737367e-15, z: 0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 458674}
  m_Father: {fileID: 447476}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &136348
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 492450}
  - component: {fileID: 13738904}
  m_Layer: 0
  m_Name: MS_Soldier_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &492450
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136348}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13738904
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 136348}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300030, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.44234276, y: 0.0000017285347, z: 0.1390103}
    m_Extent: {x: 1.4875603, y: 1.6845057, z: 0.5396775}
  m_DirtyAABB: 0
--- !u!1 &140044
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 496614}
  - component: {fileID: 13737662}
  m_Layer: 0
  m_Name: MS_JungleCommando
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &496614
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140044}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13737662
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 140044}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300010, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: -0.08275136}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.46131167}
  m_DirtyAABB: 0
--- !u!1 &142242
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 453006}
  m_Layer: 0
  m_Name: Toe_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &453006
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 142242}
  m_LocalRotation: {x: 8.7732285e-15, y: 1.4235312e-17, z: -2.9758814e-16, w: 1}
  m_LocalPosition: {x: -0.000003490797, y: 0.1497333, z: -0.21969701}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400108}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &148364
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 499586}
  - component: {fileID: 13710456}
  m_Layer: 0
  m_Name: MS_Terrorist_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &499586
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148364}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 19
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13710456
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148364}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300002, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.4501108, y: 0.0000017285347, z: 0.11124112}
    m_Extent: {x: 1.4953283, y: 1.6845057, z: 0.56993127}
  m_DirtyAABB: 0
--- !u!1 &149258
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 408638}
  m_Layer: 0
  m_Name: Toe_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &408638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149258}
  m_LocalRotation: {x: 6.1770826e-15, y: 1.466906e-16, z: -2.0040256e-16, w: 1}
  m_LocalPosition: {x: -6.7241143e-12, y: -0.1497335, z: 0.21969701}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400022}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &149278
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 412158}
  - component: {fileID: 13766672}
  m_Layer: 0
  m_Name: MS_Pilot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &412158
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149278}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13766672
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 149278}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300024, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.44441366, y: 0.0000017285347, z: 0}
    m_Extent: {x: 1.4896312, y: 1.6845057, z: 0.44836184}
  m_DirtyAABB: 0
--- !u!1 &150154
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 411170}
  m_Layer: 0
  m_Name: Arm_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &411170
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 150154}
  m_LocalRotation: {x: -5.404528e-21, y: 5.170119e-19, z: -6.1636894e-16, w: 1}
  m_LocalPosition: {x: -0.29249033, y: 1.7053025e-15, z: -0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 406348}
  m_Father: {fileID: 408086}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &153828
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400904}
  - component: {fileID: 13770398}
  m_Layer: 0
  m_Name: MS_GasMask
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &400904
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153828}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13770398
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 153828}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300014, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.34110165, y: 0.0000017285347, z: 0.106785074}
    m_Extent: {x: 1.3863192, y: 1.6845057, z: 0.53726685}
  m_DirtyAABB: 0
--- !u!1 &157204
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 459850}
  - component: {fileID: 13732236}
  m_Layer: 0
  m_Name: MS_Terrorist_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &459850
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157204}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 17
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13732236
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 157204}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300006, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845}
    m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044}
  m_DirtyAABB: 0
--- !u!1 &158616
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 458674}
  m_Layer: 0
  m_Name: Forearm_Left_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &458674
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158616}
  m_LocalRotation: {x: 0, y: -0, z: -2.3869795e-15, w: 1}
  m_LocalPosition: {x: 0.471188, y: -2.842171e-16, z: 5.77041e-17}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400028}
  m_Father: {fileID: 400388}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &163682
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 490094}
  - component: {fileID: 13787542}
  m_Layer: 0
  m_Name: MS_Officer
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &490094
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163682}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13787542
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 163682}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300028, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.49440348, y: 0.0000017285347, z: 0.048202872}
    m_Extent: {x: 1.539621, y: 1.6845057, z: 0.51479113}
  m_DirtyAABB: 0
--- !u!1 &165614
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 440956}
  - component: {fileID: 13780820}
  m_Layer: 0
  m_Name: MS_Mercenary
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &440956
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165614}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780820
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 165614}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300026, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.45139885, y: 0.0000017285347, z: 0.08290869}
    m_Extent: {x: 1.4966164, y: 1.6845057, z: 0.5957791}
  m_DirtyAABB: 0
--- !u!1 &166830
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421042}
  m_Layer: 0
  m_Name: Spine_jnt 1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &421042
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 166830}
  m_LocalRotation: {x: 0, y: -0, z: -1.6102571e-15, w: 1}
  m_LocalPosition: {x: -0.3360725, y: 3.7261742e-16, z: 2.3643465e-18}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 428050}
  m_Father: {fileID: 400000}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &169654
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 487766}
  - component: {fileID: 13702234}
  m_Layer: 0
  m_Name: MS_Terrorist_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &487766
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169654}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 18
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13702234
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 169654}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: eebdc302f4cb69342b02a45461e3304e, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300004, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.37682617, y: 0.0000017285347, z: 0.009535849}
    m_Extent: {x: 1.4220437, y: 1.6845057, z: 0.36765546}
  m_DirtyAABB: 0
--- !u!1 &175064
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486536}
  - component: {fileID: 13775174}
  m_Layer: 0
  m_Name: MS_Soldier_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &486536
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 175064}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13775174
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 175064}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300034, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.3912921, y: 0.0000017285347, z: -0.00033855438}
    m_Extent: {x: 1.4365096, y: 1.6845057, z: 0.4554423}
  m_DirtyAABB: 0
--- !u!1 &182132
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 496648}
  - component: {fileID: 13789744}
  m_Layer: 0
  m_Name: MS_BombDisposal
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &496648
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182132}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13789744
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 182132}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300036, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.36916423, y: 0.0000017285347, z: 0.017476618}
    m_Extent: {x: 1.4143817, y: 1.6845057, z: 0.41487873}
  m_DirtyAABB: 0
--- !u!1 &188228
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 408086}
  m_Layer: 0
  m_Name: Shoulder_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &408086
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 188228}
  m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: -8.659561e-17, w: -8.7157646e-33}
  m_LocalPosition: {x: -0.21910845, y: 0.27274165, z: -0.0076430403}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 411170}
  m_Father: {fileID: 428050}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &189712
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 426444}
  m_Layer: 0
  m_Name: Neck_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &426444
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189712}
  m_LocalRotation: {x: 0, y: -0, z: -1.6653345e-15, w: 1}
  m_LocalPosition: {x: -0.22895189, y: 4.2216863e-16, z: 5.667284e-19}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400082}
  m_Father: {fileID: 428050}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &192052
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 499098}
  - component: {fileID: 13718360}
  m_Layer: 0
  m_Name: MS_FemaleMedic
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &499098
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 192052}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13718360
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 192052}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300012, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.39896452, y: 0.0000017285347, z: 0.0940333}
    m_Extent: {x: 1.444182, y: 1.6845057, z: 0.6048169}
  m_DirtyAABB: 0
--- !u!1 &193972
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 406348}
  m_Layer: 0
  m_Name: Forearm_Right_jnt
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &406348
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 193972}
  m_LocalRotation: {x: 6.115525e-17, y: 6.1309337e-17, z: 4.718448e-15, w: 1}
  m_LocalPosition: {x: -0.47118998, y: -2.8421708e-15, z: 7.256011e-20}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400034}
  m_Father: {fileID: 411170}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &199062
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 476288}
  - component: {fileID: 13705586}
  m_Layer: 0
  m_Name: MS_SpecialForces_03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &476288
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 199062}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 15
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13705586
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 199062}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300018, guid: 009a340ea743c464da13c08b526058b5, type: 3}
  m_Bones:
  - {fileID: 400088}
  - {fileID: 400092}
  - {fileID: 400078}
  - {fileID: 400022}
  - {fileID: 408638}
  - {fileID: 400102}
  - {fileID: 400004}
  - {fileID: 400108}
  - {fileID: 453006}
  - {fileID: 400000}
  - {fileID: 421042}
  - {fileID: 428050}
  - {fileID: 408086}
  - {fileID: 411170}
  - {fileID: 406348}
  - {fileID: 400034}
  - {fileID: 447476}
  - {fileID: 400388}
  - {fileID: 458674}
  - {fileID: 400028}
  - {fileID: 426444}
  - {fileID: 400082}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400088}
  m_AABB:
    m_Center: {x: -0.42367446, y: 0.0000017285347, z: 0.058047473}
    m_Extent: {x: 1.468892, y: 1.6845057, z: 0.51382834}
  m_DirtyAABB: 0
